Cooperatively decarbonize the planet and create resilient societies.
Description:
Daybreak is a co-operative game about climate action. Each player controls a world power, deploying policies and technologies to both dismantle the engine of global heating and to build resilient societies that protect people from life-threatening crises.
If the global temperature gets too high, or if too many people from any world power are in crisis, everyone loses. But if you work together to draw down global emissions to net-zero, you all win!
2024 Kennerspiel des Jahres Winner
2024 Kennerspiel des Jahres Nominee
2024 American Tabletop Strategy Games Recommended
2023 Meeples Choice Award Nominee
2023 Golden Geek Most Innovative Board Game Nominee
2023 Golden Geek Best Cooperative Game Nominee
A game about fishing progressively more horrifying things out of the ocean.
Description:
Deep Regrets is an unfortunate fishing game about pulling progressively more horrifying things out of the ocean. Decide what to eat, what to sell, what to mount, and how many regrets you're willing to carry, as you push yourself too far and spiral towards a conclusion in this strategic horror fishing game.
You'll roll bespoke tackle dice at the start of each turn to determine your strength for that round and then decide whether you'll stay at sea or return to port to sell fish, buy provisions, and recharge your energy.
Team up with other time-travelling versions of yourself to preserve your timeline. I think I have all the expansions?
Description:
"Exterminate!" They muttered about their sacred hatred, the Oncoming Storm. Their creator had a plan, a plan to make the Daleks great again. A plan to turn all their defeats into victories. A plan to remove the one variable that has always interfered with the master plan. The Doctor must be erased from time itself!
Ever wanted to be the Doctor? Travel in time and space, meet companions and have adventures? In Doctor Who: Time of the Daleks you do just that, with every player picking a Doctor and trying to thwart the Daleks' master plan of erasing the Doctor from history. Do you have what it takes to fill a Time Lord's Shoes? Join us on an adventure in space and time with a game that is bigger on the inside...
Roll the dice to investigate the horrors of Arkham alone or as a group. Try not to go insane, it's so disruptive...
Description:
It is 1926, and the museum's extensive collection of exotic curios and occult artifacts poses a threat to the barriers between our world and the elder evils lurking between dimensions. Gates to the beyond begin to leak open, and terrifying creatures of increasing strength steal through them. Animals, the mad, and those of more susceptible minds are driven to desperation by the supernatural forces the portals unleash. Only a handful of investigators race against time to locate the eldritch symbols necessary to seal the portals forever. Only they can stop the Ancient One beyond from finding its way to Earth and reducing humanity to cinders.
Elder Sign is a fast-paced, cooperative dice game of supernatural intrigue for one to eight players by Richard Launius and Kevin Wilson, the designers of Arkham Horror.
Roll the dice to investigate the horrors of Arkham alone or as a group. Try not to go insane, it's so disruptive...
Description:
It is 1926, and the museum's extensive collection of exotic curios and occult artifacts poses a threat to the barriers between our world and the elder evils lurking between dimensions. Gates to the beyond begin to leak open, and terrifying creatures of increasing strength steal through them. Animals, the mad, and those of more susceptible minds are driven to desperation by the supernatural forces the portals unleash. Only a handful of investigators race against time to locate the eldritch symbols necessary to seal the portals forever. Only they can stop the Ancient One beyond from finding its way to Earth and reducing humanity to cinders.
Elder Sign is a fast-paced, cooperative dice game of supernatural intrigue for one to eight players by Richard Launius and Kevin Wilson, the designers of Arkham Horror.
Epic Success Or Critical Fail: Which Is Your Financial Plan?
Summary:
These are more advanced financial topics, for those with more financial savvy. Come pick the brain and get some financial education!
Description:
Roll a d20: Pick a topic (Or we can do a roll off, if folks have something in particular they want to discuss) 1: Long Term Care Asset-Based vs Traditional; 2: Passive Income Generators; 3: Personal Pensions; 4: Downside Protection; 5: Legacy Plays; 6: Incorporating Trusts; 7: Roth Conversions; 8: Mega-Back Door Roth; 9: 529 vs IUL; 10: Infinite Banking; 11: Buy/Sell Agreements (Business Owners); 12: Golden Handcuffs (Business Owners); 13: Cash Balance Pension Plans (Business Owners); 14: Business Owner Executive Services (Business Owners); 15: Socially Responsible Investing (SRI/ESG); 16: RILAs ;17: Gap DI; 18: 72(t)/72(q) SEPP (2022-6); 19: QCDs; 20: CRITs/CRATs. This is intended to be a open forum for discussion, with more advanced financial topics. Normally this would cost big bucks, but I've been coming to GenCon for decades, and I might as well educate folks.
Mental Roadblocks: How Your Brain Can Keep You from Making Wise Financial Decisions
Summary:
We'll explore ways that retailers can overcome Five Roadblocks in their businesses: Anchoring, Inertia, Present Bias, Loss Aversion, and Blind Spots to help them make more money, and keep more money!
Description:
We'll explore ways that retailers can make more money, and keep more money!
Learn to overcome some common geek themes: The Curse of Knowledge; Too Smart for my Own Good; Too Clever by Half.
However, many of us have not been able to transform those lessons of overcoming mental roadblocks in our personal lives, ESPECIALLY when it comes to personal finances. Everyone deserves the opportunity to build a secure and comfortable financial future. However, it turns out that its actually a pretty tough thing to do. It seems our mind keeps getting in the way.
But what if you better understood these mental roadblocks? What would you be able to do with this new knowledge? More to the present, where would you even begin? As our Saturday morning cartoon hero says, Knowing is half the battle.
Networking: Using Outside Professionals To Expand Your Reach
Summary:
Learn how to connect your clients to professional services they may need, build a real feeling of community, and market your store through joint sponsored events.
Description:
Gamers run into three main issues, impacting Game Store Owners (GSOs): Not enough money to buy games they want? Not enough time to play the games they have? Too worried about work/budget/cash flow to enjoy the games they do play.
Libraries and educators also want to increase traffic, and connect more with their community.
With the "Rise of Geekdom", many gamers are career-minded individuals that want to slay the occasional dragon. There are people in your community who want to meet these people, help them reach their goals, and share the same interests.
Jeff Riegle is an independent financial adviser, backed by Waddell & Reed. As avid gamer, Jeff wants to help GSOs, Libraries, and Educators learn how to reach out, qualify, and harness these community members and their services.
A tile-stacking game in which mutant bees build 3-D radioactive honeycombs.
Description:
Radioactive Bees is a tile-placing strategy game that resembles a post-apocalyptic beehive under construction. The purpose of the game is to place tiles of different shapes to earn points and prevent opponents from using their tiles to earn points for themselves.
Digi-Physical Game: Cooperative or competitive strategy game pitting heroes against an ominous Tower.
Description:
For an age, the tower lay in ruins. Unbeknownst to the people of the realm, a great evil stirred in its bowels. It started with strange sightings: a flock of crows flying in circles until they dropped from the sky, the lake frozen solid in the height of summer. In time, they could not deny that which they most feared.
The evil had not been vanquished. The darkness would soon fall again. The tower will rise.
A "sequel" to the 1981 grail game, Return to Dark Tower is a game for 1-4 players who take the role of heroes.