A tower appears from nowhere in the forest. A comet appears in the sky. Are they connected?
Description:
From out of the past comes an ancient evil to plague the present! A mystifying tower crowned by a blinding blood-red light has appeared in the forest, arriving as a never-before-seen comet burns in the sky above. Is its arrival a harbinger of terrible times ahead? Only those heroes brave enough to confront what lurks behind the inexplicable walls of the Pharos of Scales can solve the mystery of the tower's puzzling arrival! A Level 2 adventure.
Once every 10 years the ocean's tide draws back to reveal the mysterious tower of Sezrekean the Elder, which holds the Black Pearl, an artifact. Tonight a party of adventurers has time to explore.
Description:
The adventurers learn of a rare opportunity, once every decade the tides recede to reveal a mysterious undersea tower. Ages ago this was the lair of Sezrekean the Elder, the most wicked, foul wizard to trouble the known lands but now its the resting place of a cursed artifact that brings doom to those who possess it - the Black Pearl. Tonight as the moon shines down and the tides pull back, a brave party of adventurers have 8 short hrs to solve eldritch puzzles, dodge ancient traps, and overcome the evil of the tower to win the prize of the Black Pearl before the ocean reclaims its own. Unfortunately a local band of pirates have the same idea. Can the brave adventurers overcome all to win the prize?
Once every 10 years the ocean's tide draws back to reveal the mysterious tower of Sezrekean the Elder, which holds the Black Pearl, an artifact. Tonight a party of adventurers has time to explore.
Description:
The adventurers learn of a rare opportunity, once every decade the tides recede to reveal a mysterious undersea tower. Ages ago this was the lair of Sezrekean the Elder, the most wicked, foul wizard to trouble the known lands but now its the resting place of a cursed artifact that brings doom to those who possess it - the Black Pearl. Tonight as the moon shines down and the tides pull back, a brave party of adventurers have 8 short hrs to solve eldritch puzzles, dodge ancient traps, and overcome the evil of the tower to win the prize of the Black Pearl before the ocean reclaims its own. Unfortunately a local band of pirates have the same idea. Can the brave adventurers overcome all to win the prize?
Once every 10 years the ocean's tide draws back to reveal the mysterious tower of Sezrekean the Elder, which holds the Black Pearl, an artifact. Tonight a party of adventurers has time to explore.
Description:
The adventurers learn of a rare opportunity, once every decade the tides recede to reveal a mysterious undersea tower. Ages ago this was the lair of Sezrekean the Elder, the most wicked, foul wizard to trouble the known lands but now its the resting place of a cursed artifact that brings doom to those who possess it - the Black Pearl. Tonight as the moon shines down and the tides pull back, a brave party of adventurers have 8 short hrs to solve eldritch puzzles, dodge ancient traps, and overcome the evil of the tower to win the prize of the Black Pearl before the ocean reclaims its own. Unfortunately a local band of pirates have the same idea. Can the brave adventurers overcome all to win the prize?
Once every 10 years the ocean's tide draws back to reveal the mysterious tower of Sezrekean the Elder, which holds the Black Pearl, an artifact. Tonight a party of adventurers has time to explore.
Description:
The adventurers learn of a rare opportunity, once every decade the tides recede to reveal a mysterious undersea tower. Ages ago this was the lair of Sezrekean the Elder, the most wicked, foul wizard to trouble the known lands but now its the resting place of a cursed artifact that brings doom to those who possess it - the Black Pearl. Tonight as the moon shines down and the tides pull back, a brave party of adventurers have 8 short hrs to solve eldritch puzzles, dodge ancient traps, and overcome the evil of the tower to win the prize of the Black Pearl before the ocean reclaims its own. Unfortunately a local band of pirates have the same idea. Can the brave adventurers overcome all to win the prize?
Once every 10 years the ocean's tide draws back to reveal the mysterious tower of Sezrekean the Elder, which holds the Black Pearl, an artifact. Tonight a party of adventurers has time to explore.
Description:
The adventurers learn of a rare opportunity, once every decade the tides recede to reveal a mysterious undersea tower. Ages ago this was the lair of Sezrekean the Elder, the most wicked, foul wizard to trouble the known lands but now its the resting place of a cursed artifact that brings doom to those who possess it - the Black Pearl. Tonight as the moon shines down and the tides pull back, a brave party of adventurers have 8 short hrs to solve eldritch puzzles, dodge ancient traps, and overcome the evil of the tower to win the prize of the Black Pearl before the ocean reclaims its own. Unfortunately a local band of pirates have the same idea. Can the brave adventurers overcome all to win the prize?
When your hothouse jungle home is suddenly flooded with dispossessed refugees, they all tell the same tale. A conquering horde of warlords are on the move!
Description:
The tribal elders send you and your Seeker team out to investigate the trail of destruction left by the horde, and if possible, infiltrate the temple of their great and powerful ATOZ!
After a series of escalating drunken dares, a party of adventurers find themselves chased by angry & very deadly owls to the notorious Stonehell prison. Can they sober up enough to survive?
Description:
It all seemed like a good idea at the time, but climbing up and stealing a death-owl's egg while drunk went about as well as could be expected. Luckily most member of the group were faster runners than Gorgle the mage, and the group was able to reach Stonehell Prison, a safe haven from murderously angry owls.
Can you survive a night in these dark halls? Who gets
to keep the owl egg? Will the owls ever give up?
This is a free-form expedition of a megadungeon using 2nd level DCC characters. Surviving characters from other gen-con games are free to enter, otherwise pregens will be provided.
Can you locate the tomb of the Twins & plunder the Gemini blades ahead of a planned imperial expedition? A mid-level exploratory expedition into the deadly Halls of Arden Vul.
Description:
Arden Vul - The Tomb of the Twins - Big news! The tomb of the legendary hero-twins, Tekla and Taticus, has been confirmed as lying along the Drowned Canyon, deep within the deadly Halls of Arden Vul. Your shadowy patron has hired you to locate the tomb and 'liberate' the famous Gemini blades from it. The catch? The imperial authorities are planning to do the same. You have three days to locate and loot the tomb before the official expedition descends like a hammer.
PC Levels: 6 – 8
Pregens provided