The Lady in Blue, a mysterious figure of cosmic power, enlists a band of simple peasants for a task: follow an invisible bridge until arriving at a hole in the sky - and then jump through!
Description:
In this 0-level funnel adventure, death awaits all but the bravest, strongest, and luckiest.
The Lady in Blue, a mysterious figure of cosmic power, enlists a band of simple peasants for a task: follow an invisible bridge until arriving at a hole in the sky - and then jump through!
Description:
In this 0-level funnel adventure, death awaits all but the bravest, strongest, and luckiest.
The Lady in Blue, a mysterious figure of cosmic power, enlists a band of simple peasants for a task: follow an invisible bridge until arriving at a hole in the sky - and then jump through!
Description:
In this 0-level funnel adventure, death awaits all but the bravest, strongest, and luckiest. Enjoy playing in the WIZARD VAN!
The Lady in Blue, a mysterious figure of cosmic power, enlists a band of simple peasants for a task: follow an invisible bridge until arriving at a hole in the sky - and then jump through!
Description:
In this 0-level funnel adventure, death awaits all but the bravest, strongest, and luckiest.
Your Seekers are tasked with investigating recent mutilations. An old tribeswoman warns they are the work of a mythological creature. The trail ends at an ancient hotel, half-buried in a mudslide.
Description:
This will be a fast-paced game of "prey hunting the predator!" Explore the many rooms of this apocalypse-devastated hotel, trying to find and slay a creature that may just be a legend (if you know, you know). This is the perfect "popcorn and soda" style game: light on plot, and heavy on combat, traps, and environmental dangers. Enjoy playing in the WIZARD VAN!
The McNab Lumber camp has gone quiet and you've been contracted to investigate. The supply boat dropped you at the river mouth and will be back in two weeks, leaving you staring into the dark forest.
Description:
A 1st level point-crawl through the weird North Woods of the 1800s.
You find a town mysteriously empty: shanties and shacks left to rot in the elements, livestock frozen in the snow - or is it snow? Why then does it taste so sweet?
Description:
In the Northern Wastes lies the mining settlement of Jhurn-Hokaz. It is the sole source of iron ore for the Southern Kingdoms. Recently deliveries have ceased and the Duke has charged your 2nd-level party to investigate the matter personally. Play with the author!
You find a town mysteriously empty: shanties and shacks left to rot in the elements, livestock frozen in the snow - or is it snow? Why then does it taste so sweet?
Description:
In the Northern Wastes lies the mining settlement of Jhurn-Hokaz. It is the sole source of iron ore for the Southern Kingdoms. Recently deliveries have ceased and the Duke has charged your 2nd-level party to investigate the matter personally. Play with the author!