After aiding the town of Jefferson, Texas, recover from a plague of un-dead, the Posse hunts the infamous Cotton Mouth gang!
Description:
The Posse saddles up once more, hot on the trail of the ruthless Cotton Mouth Gang. But time is against themthe trail has gone cold, and danger lurks in the shadows. As they ride deeper into the unknown, theyll face nightmarish horrors, ruthless outlaws, and the kind of evil that doesnt stay buried. Cold Trail is the highly anticipated, pulse-pounding sequel to Hell Traina journey into the darkest corners of the frontier, where survival is never guaranteed.
A gigantic alien creature drifts high above the homes of simple villagers. A structure is visible within its bell-shaped body and the glitter of treasure sparkles beyond a crack in the wall.
Description:
Who in the village is brave enough to venture within to see what treasure and terrors are within? Level 0 adventure.
The town of New Babylon is celebrating the completion of the railroad spur when a band of cultists ride into town and create havoc.
Description:
Can the good citizens of New Babylon survive long enough to make it to the fort, or will they get gunned down In the streets during the chaos and mayhem? Help put an end to the dastardly cultists! 0-level funnel set in the Weird West.
The town of New Babylon is celebrating the completion of the railroad spur when a band of cultists ride into town and create havoc.
Description:
Can the good citizens of New Babylon survive long enough to make it to the fort, or will they get gunned down In the streets during the chaos and mayhem? Help put an end to the dastardly cultists! 0-level funnel set in the Weird West.
You play the monsters! Your lord is slain and the war against mankind is lost - unless you can retrieve your former lord's Soul Stone from the flame of Mount Bane. Play with the author!
You play the monsters! Your lord is slain and the war against mankind is lost - unless you can retrieve your former lord's Soul Stone from the flame of Mount Bane. Play with the author!
Cast across the cosmos, surrounded by hordes of baying man-beasts, and marched into mass gladiatorial combat, the PCs' deaths wait with bated breath.
Description:
Heroes and blackguards of every stripe will find peril here, but none more than 0-level PCs. Their sole hope for escape lies not in pitched combat against endless hordes but by braving the unknown and pressing into the darkness beneath!
Your village was saved by brave seekers who fought off a 'plague from the sky'. Things were 'normal' again, but then came the giant 'walking lights' that started burning up the world outside!
Description:
Many, many chrono units have passed since your isolated village was saved by brave seekers who fought off a 'plague from the sky'. A new 'normal' settled in, with better harvests as well as a newfound curiosity in the townsfolk. Then came the giant 'walking lights' that started burning up the world outside your canyon home! What are they, and how can you stop them? This level 1 adventure is set in Terra A.D. nearer the Bronze Age, inspired by MCC#10: Seeking the Post-Humans.
Your village was saved by brave seekers who fought off a 'plague from the sky'. Things were 'normal' again, but then came the giant 'walking lights' that started burning up the world outside!
Description:
Many, many chrono units have passed since your isolated village was saved by brave seekers who fought off a 'plague from the sky'. A new 'normal' settled in, with better harvests as well as a newfound curiosity in the townsfolk. Then came the giant 'walking lights' that started burning up the world outside your canyon home! What are they, and how can you stop them? This level 1 adventure is set in Terra A.D. nearer the Bronze Age, inspired by MCC#10: Seeking the Post-Humans.