A second level adventure to find a lost friend in the Weird West.
Description:
Of course, everybody knows ol Billy Ray. But now hes missing, and arcane researchers are being drawn to the sleepy town of Ogallala, Nebraska, by a powerful magical disruption. Perhaps youre a friend of the simple man, maybe he owes you money, or just maybe youre a magical sensitive being lured to the town by dreams of power. No matter the reason, Ogallala calls and you aim to answer.
A second level adventure to find a lost friend in the Weird West.
Description:
Of course, everybody knows ol Billy Ray. But now hes missing, and arcane researchers are being drawn to the sleepy town of Ogallala, Nebraska, by a powerful magical disruption. Perhaps youre a friend of the simple man, maybe he owes you money, or just maybe youre a magical sensitive being lured to the town by dreams of power. No matter the reason, Ogallala calls and you aim to answer.
Journey to the Purple Planet where you find yourself entangled in an ancient blood feud! Pursued across the wastes and the Ancestral Peaks, can you survive a deadly escort mission and get home?
Inspired by Mad Max: Fury Road, Snowpiercer, and the Gears of War video games. Set on a train, this adventure is fast-paced with deadly combat encounters!
Description:
This adventure is written by Mike Evans and set in his "Hubris: A World of Visceral Adventure" campaign setting. Handouts and an assortment of pre-generated level 3 characters will be provided.
Penetrating the burning slopes of the Atrophic Hill, your seekers must bargain with its inhuman inhabitants for a replacement part for your village's well.
Description:
The ancient pump of Great Springs has broken and without a new part, the village will need to move far from its current location, a place of protection and bountiful other resources. The piece needed is too complex to build, but perhaps the Offal Mongers insidious, inhuman monks that live inside the burning slopes of the Atrophic Hill may have a part that can be bargained for. Be wary though, some say the monks are cannibals. Others claim they are egregious necromancers always wanting of a fresh corpse. Whoever they are, there is something deep under that hill they live to venerate - a mystery you're destined to find out. Level 3 Pregens provided.
Penetrating the burning slopes of the Atrophic Hill, your seekers must bargain with its inhuman inhabitants for a replacement part for your village's well.
Description:
The ancient pump of Great Springs has broken and without a new part, the village will need to move far from its current location, a place of protection and bountiful other resources. The piece needed is too complex to build, but perhaps the Offal Mongers insidious, inhuman monks that live inside the burning slopes of the Atrophic Hill may have a part that can be bargained for. Be wary though, some say the monks are cannibals. Others claim they are egregious necromancers always wanting of a fresh corpse. Whoever they are, there is something deep under that hill they live to venerate - a mystery your destined to find out. Level 3 Pregens provided.
Play four level zero heroes at the end of the earth.
Description:
For thousands of years, the worshipers of the divine Omaet-Ko have devoutly held to their precepts and kept vigil at the black obelisk, performing the rituals said to one day herald the return of the great god. Now you and your companions are ready to embark on your own pilgrimage to the distant holy city if erze damath, banded together for protection from the inhospitable wilderness and strange inhabitants of the Dying Earth.