A storm tossed voyage at the end of the earth, leads a group of adventurers on a quest through a most extraordinary house.
Description:
Storm-tossed adventurers land on a strange island populated by monsters and ancient ruins. They are offered one hope - rescue the son of the friendly water weird and keep the treasures she offers in return. That Geas will take them to an exotic island, a living house, and into an underground alien world, brought to you from the imagination of the legendary Erol Otus!
Explore an abandoned mining town beset by a mysterious and sudden catastrophe.
Description:
In the Northern Wastes lies the mining settlement of Jhurn-Hokaz. It is the sole source of iron ore for the Southern Kingdoms. Recently deliveries have ceased and the Duke has charged your party to investigate the matter personally. You arrive only to find the town mysteriously empty! Shanties and shacks left to rot in the elements. Livestock frozen in the snow or is it snow? Why then does it taste so sweet?
The cult of the Carnifex, fell patron of executioners and torturers, was destroyed. But a remnant of her power lingers beneath the city of Punjar. 3rd level.
You meet while in the midst of a latenight burglary and are forced to pool their skills in order to retrieve a treasure trove of long-forgotten golden masks from an abandoned Lankhmar temple.
Lost to chaos, the world must end before the chaos spills into other dimensions. Can you release the four horsemen, break the last seal and blow the Horn of Jericho before it is too late?
Lost to chaos, the world must end before the chaos spills into other dimensions. Can you release the four horsemen, break the last seal and blow the Horn of Jericho before it is too late?
Lost to chaos, the world must end before the chaos spills into other dimensions. Can you release the four horsemen, break the last seal and blow the Horn of Jericho before it is too late?
Lost to chaos, the world must end before the chaos spills into other dimensions. Can you release the four horsemen, break the last seal and blow the Horn of Jericho before it is too late?
Explore an Egyptian tomb and find and stop the thieves who are using it as a hideout - but beware of the traps!
Description:
A series of thefts have led Pharaoh's guard to the doorway of a thousand year old tomb. The seal has been broken, but, by law, no Egyptian is permitted to enter. Instead, Egypt asks the Roman garrison for aid....and so the party, members of the elite Roman Manus Legis squad, are sent to stop the villains hiding in the tomb. (New and/or younger players are welcome!)
A first level adventure set in the weird west, featuring occult evil and an apocalyptic omen.
Description:
"The posse begins the adventure riding hard on a dusty trail with the aim of putting down a gang of roughnecks dead set on conjuring up some elder-deviltry. But best laid plans often go off the rails, and the real deviltry is taking a ride towards the town of Adobes, with a thirst for hooch, and a curse that just might spell the beginning of the end."