The AD&D DMG included Appendix N, wherein Gary Gygax described the books that inspired him to write D&D. Join Goodman Games to discuss these books & how they continue to inspire game design today.
Description:
The AD&D Dungeon Master's Guide included Appendix N, wherein Gary Gygax described the books that inspired him to write D&D. Join the creative team of Goodman Games to discuss these books and how they continue to inspire game design for Dungeon Crawl Classics today.
A floating iceberg portends an Old God's Return. If the Old God is stopped, those remaining on the flying glacier risk being Frozen in Time.
Description:
A floating iceberg portends an Old God’s Return. If the Old God is stopped, those remaining on the flying glacier risk being Frozen in Time. Players in the Thursday session of They Served Brandolyn Red may play one of their surviving characters in this game. First Level characters.
The evil troll Grimtooth has finally thrown wide the gates of his abode to all comers. inviting delvers to share in the vast wealth of his treasure room. Tread lightly, delver. There are no refunds.
Description:
After three decades of preparation, the evil troll Grimtooth has finally thrown wide the gates of his abode to all comers. The troll has sent ravens far and wide inviting delvers to share in the vast wealth of his treasure room. Of course, there is a catch. The adventurers must wend their way through a maze of traps in Grimtooth’s Museum of Death, a curated collection of the deadliest and most devious traps ever assembled in one place. Along the way, they might even cross paths with a few of Grimtooth’s allies: Grimtina, Spike the Grimdog, and Sludgeworth. Tread lightly, delver. There are no refunds for this tour.
A 0-level character funnel adventure. Kidnapped & enslaved by mutant ant-men, can you defeat and escape from the minions of a gigantic hive-queen cybernetically linked to a chaotic AI?
Description:
Your Level-0 mutant tribesmen are shocked to regain consciousness with no memory of how they came to be in a gigantic insect hive hundreds of miles north of their homelands, laboring as drone-slaves of the savage ant-men. In an adventure taking place beyond the Great Radiation Barrier, where an insect revolution has taken place, the PCs must contend with insect mega fauna and sinister artificial intelligences — all before facing the ominous Overmind: a building-sized insect queen cybernetically linked to a chaotic AI. This is a Level-0 character funnel adventure for a new post-apocalyptic mutation-infused role-playing game! Be among the first to play this new game!
The Lady in Blue, a mysterious figure of cosmic power, enlists a band of simple peasants for a strange task: to follow an invisible bridge until they arrive at a hole in the sky, & then jump through.
Description:
The Lady in Blue, a mysterious figure of cosmic power, enlists a band of simple peasants for a strange task. They are to follow an invisible bridge until they arrive at a hole in the sky – and then jump through. Death awaits all but the bravest, strongest, and luckiest, but the Lady offers a reward beyond all the riches of the world: the chance to change the very stars these peasants were born under, and thus change their destiny.
Hideous happenings & fell magic in the shadowy hills of the Shudder Mountains challenge our homespun heroes. Can they thwart it in time to save their homes - and stills?
Description:
The mountains are calling and you must go! Take a trip to the picturesque Shudder Mountains and sit a spell with its inhabitants. There’s strange doings afoot in the pine-filled valley of Holler Hollow and someone need to get to the bottom of things. Come explore the Shudders with their creator and see what’s in store next for those ancient hills and hollows.
Kickstarter is a dirty word for publishers who fail. But some companies have found consistent success. This seminar is for creators who want to learn from publishers who’ve made Kickstarter work!
Description:
Kickstarter is a loaded word these days - for some publishers it means a new way to reach customers, while for other publishers it ends in shame and failure. But not every Kickstarter ends badly, and some companies have found a way to consistently delight fans. Join three game publishers who have made Kickstarter work for themselves and fans to learn how they keep customers coming back again to each new Kickstarter! This seminar is aimed at publishers who want to get their game published on Kickstarter, and will feature speakers from Goodman Games, Troll Lord Games, Fat Dragon Games, and possibly other publishers!