A great threat bears down upon the world, and only a group of 0-level characters can rise up and face it.
Description:
It is fortold that amongst a motley group of pilgrims, there is one descended from royalty who must draw forth the Seven-Tree Spear and rise to glory... and save the world.
When an infectious horde ravages the land, a bold party of adventurers must travel deep into the Slouismo Fen. Legend has it an ancient temple in the center of a dead lake holds a powerful relic.
When an infectious horde ravages the land, a bold party of adventurers must travel deep into the Slouismo Fen. Legend has it an ancient temple in the center of a dead lake holds a powerful relic.
When an infectious horde ravages the land, a bold party of adventurers must travel deep into the Slouismo Fen. Legend has it an ancient temple in the center of a dead lake holds a powerful relic.
The legend of the cave reaches the ears of stalwart adventurers. Can they uncover its secret and succeed where others have failed? Tier 1 / level 3.
Description:
A forgotten cavern beneath a lonely hill hides secrets as old as the world. Strange phenomena haunt those who delve its depths. Both the wise and the mad venture within to call upon the cave’s ancient power—and not all reemerge. Will the heroes' bones soon litter the darkness under that distant hill?
The PCs are hired to infiltrate one of the old banking houses of Port Perdusz and retrieve an ancient treasure.
Description:
The party is commissioned by a mysterious benefactor to infiltrate the counting house of the city's most powerful bank and retrieve a priceless artifact. An atypical heist adventure for 2nd-level Vancian characters.
The PCs are hired to infiltrate one of the old banking houses of Port Perdusz and retrieve an ancient treasure.
Description:
The party is commissioned by a mysterious benefactor to infiltrate the counting house of the city's most powerful bank and retrieve a priceless artifact. An atypical heist adventure for 2nd-level Vancian characters.
A scholar believes the Temple of the Sun holds a long-lost artifact of great and terrible power hidden deep within its bowels. She just needs someone brave (or foolish) enough to fetch it for her.
Description:
For long ages, the Temple of the Sun has loomed in the center of Sun City. Seemingly containing only a bottomless shaft cutting to the center of the world, the Temple stands mostly as a curiosity, a remnant of a forgotten time. In this 0-level funnel adventure, hapless peasants on a seemingly simple quest find themselves caught in an ages-old struggle between an elder evil and a defender of their world – a defender who might not have the people’s best interests at heart at all. With great risks, great rewards, and a near-impossibility of returning unscathed, are you ready to gamble your afterlife in the ancient, forgotten Crypts?
A scholar believes the Temple of the Sun holds a long-lost artifact of great and terrible power hidden deep within its bowels. She just needs someone brave (or foolish) enough to fetch it for her.
Description:
For long ages, the Temple of the Sun has loomed in the center of Sun City. Seemingly containing only a bottomless shaft cutting to the center of the world, the Temple stands mostly as a curiosity, a remnant of a forgotten time. In this 0-level funnel adventure, hapless peasants on a seemingly simple quest find themselves caught in an ages-old struggle between an elder evil and a defender of their world – a defender who might not have the people’s best interests at heart at all. With great risks, great rewards, and a near-impossibility of returning unscathed, are you ready to gamble your afterlife in the ancient, forgotten Crypts?