Jassafae, still untouched by time, has returned to your village. She is rumored to be an instrument of a powerful being. You resolve to enter to change your destiny. A solo tourney with prizes.
Description:
The House of the Red Doors is a single round tournament that takes place over 3 days. Each player in the tournament, no matter which day you attend, will have only ONE chance to brave the puzzles within the movable mansion and achieve the highest score. The game format is a single player vs the mansion. Gameplay can last anywhere from 5-20 minutes. You may drop in anytime during your selected time-slot, but first come will be first served.
At the conclusion of each day's tournament, the highest scoring player will be named that day's King (or Queen). Each day's monarch will be in the running for the title of the Champion of the Red Doors and the winner of the tournament. Each monarch will be announced at the conclusion of that day's game slots and receive a prize. The Champion of the Red Doors will be named at the Goodman awards ceremony on Sunday.
Jassafae, still untouched by time, has returned to your village. She is rumored to be an instrument of a powerful being. You resolve to enter to change your destiny. A solo tourney with prizes.
Description:
The House of the Red Doors is a single round tournament that takes place over 3 days. Each player in the tournament, no matter which day you attend, will have only ONE chance to brave the puzzles within the movable mansion and achieve the highest score. The game format is a single player vs the mansion. Gameplay can last anywhere from 5-20 minutes. You may drop in anytime during your selected time-slot, but first come will be first served.
At the conclusion of each day's tournament, the highest scoring player will be named that day's King (or Queen). Each day's monarch will be in the running for the title of the Champion of the Red Doors and the winner of the tournament. Each monarch will be announced at the conclusion of that day's game slots and receive a prize. The Champion of the Red Doors will be named at the Goodman awards ceremony on Sunday.
Jassafae, still untouched by time, has returned to your village. She is rumored to be an instrument of a powerful being. You resolve to enter to change your destiny. A solo tourney with prizes.
Description:
The House of the Red Doors is a single round tournament that takes place over 3 days. Each player in the tournament, no matter which day you attend, will have only ONE chance to brave the puzzles within the movable mansion and achieve the highest score. The game format is a single player vs the mansion. Gameplay can last anywhere from 5-20 minutes. You may drop in anytime during your selected time-slot, but first come will be first served.
At the conclusion of each day's tournament, the highest scoring player will be named that day's King (or Queen). Each day's monarch will be in the running for the title of the Champion of the Red Doors and the winner of the tournament. Each monarch will be announced at the conclusion of that day's game slots and receive a prize. The Champion of the Red Doors will be named at the Goodman awards ceremony on Sunday.
Jassafae, still untouched by time, has returned to your village. She is rumored to be an instrument of a powerful being. You resolve to enter to change your destiny. A solo tourney with prizes.
Description:
The House of the Red Doors is a single round tournament that takes place over 3 days. Each player in the tournament, no matter which day you attend, will have only ONE chance to brave the puzzles within the movable mansion and achieve the highest score. The game format is a single player vs the mansion. Gameplay can last anywhere from 5-20 minutes. You may drop in anytime during your selected time-slot, but first come will be first served.
At the conclusion of each day's tournament, the highest scoring player will be named that day's King (or Queen). Each day's monarch will be in the running for the title of the Champion of the Red Doors and the winner of the tournament. Each monarch will be announced at the conclusion of that day's game slots and receive a prize. The Champion of the Red Doors will be named at the Goodman awards ceremony on Sunday.
Decide the fate of a town as two cults face off in a territory war that seems to know no bounds. Will you help one side, or the other? Or is there a third solution?
Description:
Your party takes a shortcut through a dusty mountain pass. While there, they find that the town is in the middle of a great battle of two cults vying for its control. Both sides try to recruit the party to their side in an effort to try to tip the balance of the battle to their side. Which side will you choose to help? Which will bring the greatest reward? Why are these cults so interested in the little dusty town?
Decide the fate of a town as two cults face off in a territory war that seems to know no bounds. Will you help one side, or the other? Or is there a third solution?
Description:
Your party takes a shortcut through a dusty mountain pass. While there, they find that the town is in the middle of a great battle of two cults vying for its control. Both sides try to recruit the party to their side in an effort to try to tip the balance of the battle to their side. Which side will you choose to help? Which will bring the greatest reward? Why are these cults so interested in the little dusty town?
You and your roguish companions seize an opportunity to steal from the shop of an abandoned jewel merchant. What treasures will you find? What dangers?
Description:
In the decadent city of Punjab, the shop of Ogo the Jeweler (and notorious fence), has lain quiet and apparently empty for days. You and your companions smell fortune for the taking. All that is required is a band of rogues audacious enough to cross Boss Ogo, skilled enough to survive his house of traps, and lucky enough to make it out alive.
You and your roguish companions seize an opportunity to steal from the shop of an abandoned jewel merchant. What treasures will you find? What dangers?
Description:
In the decadent city of Punjab, the shop of Ogo the Jeweler (and notorious fence), has lain quiet and apparently empty for days. You and your companions smell fortune for the taking. All that is required is a band of rogues audacious enough to cross Boss Ogo, skilled enough to survive his house of traps, and lucky enough to make it out alive.
Your aircraft has crash landed, miles from home, in crater territory. Fog hangs heavily in the air as you look across a large patch of muggy terrain.
Description:
Self made romp through the swamp. You'll make a few friends and plenty of enemies. This game has slimy, fungus-y, and glitchy good times. Your aircraft lands on the rim of a swamp filled crater. After removing yourself from the wreckage you look out over the expanse of this densely packed terrain, struggling to see across the treetops through the cumbersome fog. Rain begins to fall. In the distance you just make out a glow of unnatural light. A promise of shelter perhaps? A place to rest and recoup before finding a way across the large distance that now lies between you and your home. You don't know what lies ahead in this swamp, though it seems forward is the only option.
Your aircraft has crash landed, miles from home, in crater territory. Fog hangs heavily in the air as you look across a large patch of muggy terrain.
Description:
Self made romp through the swamp. You'll make a few friends and plenty of enemies. This game has slimy, fungus-y, and glitchy good times. Your aircraft lands on the rim of a swamp filled crater. After removing yourself from the wreckage you look out over the expanse of this densely packed terrain, struggling to see across the treetops through the cumbersome fog. Rain begins to fall. In the distance you just make out a glow of unnatural light. A promise of shelter perhaps? A place to rest and recoup before finding a way across the large distance that now lies between you and your home. You don't know what lies ahead in this swamp, though it seems forward is the only option.