New York Times Bestselling author Michael Stackpole presents the Rules of Writing. These are the insider tips and tricks that you'd pick up in the first five years of your writing career, all presented here in an hour. Gleaned from personal experience and the experience of writers dating back to the 1930s, these tricks will cut three years out of your development as a writer.
Why do you write? And for whom are you writing? What keeps you at the keyboard day after day? Or do you need the motivation to put yourself there? Join us for a discussion of how to stay true to your beliefs and spirit, even as you plunge into the politics and business of getting published.
Hard-edged characters are very popular . . . COnan, Xena, Laura Croft, the Terminator, and the Punisher. Why do we like the shoot first, ask questions later characters? What is their place in modern fiction, and how can we use them in our own stories?
Is there still room in the market? Can the public handle another vampire detective? Our panelists have written urban fantasy and discuss the ingredients, what makes a successful fantasy city yarn, and how you can try to break into the genre.
What is a hook? And why do I need it? How can I get my players really involved in my story? Join us for a panel discussion of what GMs can learn from writers, including tips on how to write your next adventure.
Want to add or improve the military flavor in your stories? Join us to discuss how playing games and learning strategy and tactics can help you figure out where the hero is and where the villain is, and how you can draw on battle tactics to put some ooomph in their meeting.
Sex, death, horror, and revenge . . . where is the line and when should you cross it in your manuscript? When is "it" too much? We'll take a look at "touchy subjects," the marketplace, and provide advice on when to tone things down.
Should my character grow and learn? Which ones should be stagnant? Is my strong, silent type a little too silent? Authors and editors discuss problems with characters and how to fix heroes and villains who aren't working out quite right.
The royals are supposed to protect the people, but much of the time they are the root of all the problems. Learn from our panelists how to create evil monarchs and hear about historical figures that can provide inspiration.
The mythology of your world makes a huge impact on how your story is perceived. Should you lift a mythology from an ancient culture? Twist a current one? Or create one from scratch? Our panelists take on making mythologies convincing, realistic, and interesting.