Players collect sets of elements and advance their research by moving through the periodic table.
Description:
Players use energy to activate periodic trends and move in the corresponding directions. The conservation of energy forces players to spend carefully and play efficiently. The game ends when someone completes the research track or when a stack of goal cards is depleted. The player with the most victory points at the end of the game wins!
Players collect sets of elements and advance their research by moving through the periodic table.
Description:
Players use energy to activate periodic trends and move in the corresponding directions. The conservation of energy forces players to spend carefully and play efficiently. The game ends when someone completes the research track or when a stack of goal cards is depleted. The player with the most victory points at the end of the game wins!
Build an energy empire, stack blocks on the carbon tower, hope they don't collapse in this tableau-building, dexterity game of energy production.
Description:
Crank up the voltage in Power Failure, an electrifying card game in which you race to build the most productive grid. Up to four players compete to meet rising demand by acquiring resources, building power plants, and activating them to generate energy. Power production is inherently volatile, though, as rash individuals risk environmental catastrophes that set everyone back. The player who provides the bustling city with the most megawatts wins!
Build an energy empire, stack blocks on the carbon tower, hope they don't collapse in this tableau-building, dexterity game of energy production.
Description:
Crank up the voltage in Power Failure, an electrifying card game in which you race to build the most productive grid. Up to four players compete to meet rising demand by acquiring resources, building power plants, and activating them to generate energy. Power production is inherently volatile, though, as rash individuals risk environmental catastrophes that set everyone back. The player who provides the bustling city with the most megawatts wins!
Build an energy empire, stack blocks on the carbon tower, hope they don't collapse in this tableau-building, dexterity game of energy production.
Description:
Crank up the voltage in Power Failure, an electrifying card game in which you race to build the most productive grid. Up to four players compete to meet rising demand by acquiring resources, building power plants, and activating them to generate energy. Power production is inherently volatile, though, as rash individuals risk environmental catastrophes that set everyone back. The player who provides the bustling city with the most megawatts wins!
Build an energy empire, stack blocks on the carbon tower, hope they don't collapse in this tableau-building, dexterity game of energy production.
Description:
Crank up the voltage in Power Failure, an electrifying card game in which you race to build the most productive grid. Up to four players compete to meet rising demand by acquiring resources, building power plants, and activating them to generate energy. Power production is inherently volatile, though, as rash individuals risk environmental catastrophes that set everyone back. The player who provides the bustling city with the most megawatts wins!
A deck-building game in which players compete to build a number of available elements, which score them points.
Description:
Each player starts with the same small deck of cards that consist of proton, neutron, and electron cards. They use these cards to build upon their current atom (by playing these cards face-up as subatomic particles) in an attempt to construct one of the available element cards.
A deck-building game in which players compete to build a number of available elements, which score them points.
Description:
Each player starts with the same small deck of cards that consist of proton, neutron, and electron cards. They use these cards to build upon their current atom (by playing these cards face-up as subatomic particles) in an attempt to construct one of the available element cards.
A deck-building game in which players compete to build a number of available elements, which score them points.
Description:
Each player starts with the same small deck of cards that consist of proton, neutron, and electron cards. They use these cards to build upon their current atom (by playing these cards face-up as subatomic particles) in an attempt to construct one of the available element cards.
A deck-building game in which players compete to build a number of available elements, which score them points.
Description:
Each player starts with the same small deck of cards that consist of proton, neutron, and electron cards. They use these cards to build upon their current atom (by playing these cards face-up as subatomic particles) in an attempt to construct one of the available element cards.