It’s time to kreate your first Ark! In about fifteen minutes, you’ll kreate a robust WEGS character to call your very own. All you do is select a race (Dwarf, Elf, Goblin, Gnobbit, or Humnz) and class (Warrior, Ranger, Trickster, Mage or Sage). After a few quick dice rolls, your character will be ready to dive into their first dungeon encounter (and, possibly, survive!). Sword-and-sorcery adventure with a Vegas-laced twist awaits. Ark! Ark! Ark!
A rag-tag assortment of Dwarves, Elves, Goblins, Gnobbits and Humnz are plunged into the randomly generated dungeon run by Dingbitt, the rabid Gnobbit trickster. The deeper folks delve into the dungeon, the bigger the booty (and the greater the peril, of course). It’s up to the players what it shall be: fabulous treasure, worthy opponents or, perhaps, just to find a way out? Priorities sure change when they’re no longer on Dungeon Level 1!
A rag-tag assortment of Dwarves, Elves, Goblins, Gnobbits and Humnz are plunged into the randomly generated dungeon run by Dingbitt, the rabid Gnobbit trickster. The deeper folks delve into the dungeon, the bigger the booty (and the greater the peril, of course). It’s up to the players what it shall be: fabulous treasure, worthy opponents or, perhaps, just to find a way out? Priorities sure change when they’re no longer on Dungeon Level 1!
Join us ‘round the gaming table for WEGS, the Wickedly Errant Game System. In “Dwarf Walks…�, a rag-tag assortment of Dwarves, Elves, Goblins, Gnobbits and Humnz are having a real slow night at the Tongue of Dung - a seedy, cut-throaty tavern in the convict-infested village of Ikkspatt. Things pick up when a mangled Dwarf with one ear and half a beard stumbles in with a rag-wrapped package and makes them an offer they can't refuse...
A rag-tag fellowship of Dwarves, Elves, Goblins, Gnobbits and Humnz find themselves in the middle of a Dwarven mine with only one way out – FIGHT! It’s “all-for-one and one-for-all� in this mad dash for the bridge! Gnobbit ring bearer optional. This short scenario is designed to show players the explosive mechanics of WEGS combat. Sword-and-sorcery adventure with a Vegas-laced twist.
A rag-tag fellowship of Dwarves, Elves, Goblins, Gnobbits and Humnz find themselves in the middle of a Dwarven mine with only one way out – FIGHT! It’s “all-for-one and one-for-all� in this mad dash for the bridge! Gnobbit ring bearer optional. This short scenario is designed to show players the explosive mechanics of WEGS combat. Sword-and-sorcery adventure with a Vegas-laced twist.
Welcome to Pigskab’s, a dank and dismal keep in the middle of Trollspittle Swamp where wannabe wizards get educated. Students look forward to the fortnight lottery when their Houses are marched out to “hedge whack�. The hedge – a mile-wide thicket infested with stench hogs, dung toads and hobgoblins. What the wizardlings worry? They’ve got their magiks to get them there and back again. Get ready to blast your way to the top of the spoint heap!
Welcome to Pigskab’s, a dank and dismal keep in the middle of Trollspittle Swamp where wannabe wizards get educated. Students look forward to the fortnight lottery when their Houses are marched out to “hedge whack�. The hedge – a mile-wide thicket infested with stench hogs, dung toads and hobgoblins. What the wizardlings worry? They’ve got their magiks to get them there and back again. Get ready to blast your way to the top of the spoint heap!
A simple little heist gone horribly wrong. The plan was simple: break into the Goblin treasure vault, snatch the gems, fly from the scene of the crime, convene to a secret location, divide the treasure equally, depart amicably. Something went wrong though, and now everyone is sitting around with long faces in a dark chamber somewhere below the great Dwarven reservoir. Thank goodness you all wore your good boots today… It’s gonna get deep.
A simple little heist gone horribly wrong. The plan was simple: break into the Goblin treasure vault, snatch the gems, fly from the scene of the crime, convene to a secret location, divide the treasure equally, depart amicably. Something went wrong though, and now everyone is sitting around with long faces in a dark chamber somewhere below the great Dwarven reservoir. Thank goodness you all wore your good boots today… It’s gonna get deep.