Haven Town is facing total annihilation at the hands (and teeth) of a horde of monsters from beyond the Shadowrift. You the heroes must band together to drive them back.
Description:
Haven Town is facing total annihilation at the hands (and teeth) of a horde of monsters from beyond the Shadowrift. You the heroes must band together to drive them back. To do this, you will need powerful spells, skills, attacks and loot. When the game begins, you are a basic hero; you can explore and fight. Lucky for you, this is a deck-building game! You can buy new cards to add to your deck - cards which will define you as an adventurer and complement the strengths of your fellow heroes.
Haven Town is facing total annihilation at the hands (and teeth) of a horde of monsters from beyond the Shadowrift. You the heroes must band together to drive them back.
Description:
Haven Town is facing total annihilation at the hands (and teeth) of a horde of monsters from beyond the Shadowrift. You the heroes must band together to drive them back. To do this, you will need powerful spells, skills, attacks and loot. When the game begins, you are a basic hero; you can explore and fight. Lucky for you, this is a deck-building game! You can buy new cards to add to your deck - cards which will define you as an adventurer and complement the strengths of your fellow heroes.
Haven Town is facing total annihilation at the hands (and teeth) of a horde of monsters from beyond the Shadowrift. You the heroes must band together to drive them back.
Description:
Haven Town is facing total annihilation at the hands (and teeth) of a horde of monsters from beyond the Shadowrift. You the heroes must band together to drive them back. To do this, you will need powerful spells, skills, attacks and loot. When the game begins, you are a basic hero; you can explore and fight. Lucky for you, this is a deck-building game! You can buy new cards to add to your deck - cards which will define you as an adventurer and complement the strengths of your fellow heroes.
Haven Town is facing total annihilation at the hands (and teeth) of a horde of monsters from beyond the Shadowrift. You the heroes must band together to drive them back.
Description:
Haven Town is facing total annihilation at the hands (and teeth) of a horde of monsters from beyond the Shadowrift. You the heroes must band together to drive them back. To do this, you will need powerful spells, skills, attacks and loot. When the game begins, you are a basic hero; you can explore and fight. Lucky for you, this is a deck-building game! You can buy new cards to add to your deck - cards which will define you as an adventurer and complement the strengths of your fellow heroes.
A role selection, tile-laying, city-building board game.
Description:
In this tile-laying game, players build a city with zone tiles, bid for control of those zones, then place building tiles on the city zones to their best advantage. Each round the players use role cards to grant them special abilities in the various game phases. Points earned during play move score tokens up a ten point track. Players score one benchmark token if their score marker overshoots the star at the top of their score track but earn two benchmarks if their token lands on the star by exact count. So, Sunrise City is not a race to score the most points, it's a contest to grow the city in a manner that will earn you the right number of points at the right time to maximize your benchmarks. After three rounds, the player with the most benchmarks wins.
A role selection, tile-laying, city-building board game.
Description:
In this tile-laying game, players build a city with zone tiles, bid for control of those zones, then place building tiles on the city zones to their best advantage. Each round the players use role cards to grant them special abilities in the various game phases. Points earned during play move score tokens up a ten point track. Players score one benchmark token if their score marker overshoots the star at the top of their score track but earn two benchmarks if their token lands on the star by exact count. So, Sunrise City is not a race to score the most points, it's a contest to grow the city in a manner that will earn you the right number of points at the right time to maximize your benchmarks. After three rounds, the player with the most benchmarks wins.
A role selection, tile-laying, city-building board game.
Description:
In this tile-laying game, players build a city with zone tiles, bid for control of those zones, then place building tiles on the city zones to their best advantage. Each round the players use role cards to grant them special abilities in the various game phases. Points earned during play move score tokens up a ten point track. Players score one benchmark token if their score marker overshoots the star at the top of their score track but earn two benchmarks if their token lands on the star by exact count. So, Sunrise City is not a race to score the most points, it's a contest to grow the city in a manner that will earn you the right number of points at the right time to maximize your benchmarks. After three rounds, the player with the most benchmarks wins.
A role selection, tile-laying, city-building board game.
Description:
In this tile-laying game, players build a city with zone tiles, bid for control of those zones, then place building tiles on the city zones to their best advantage. Each round the players use role cards to grant them special abilities in the various game phases. Points earned during play move score tokens up a ten point track. Players score one benchmark token if their score marker overshoots the star at the top of their score track but earn two benchmarks if their token lands on the star by exact count. So, Sunrise City is not a race to score the most points, it's a contest to grow the city in a manner that will earn you the right number of points at the right time to maximize your benchmarks. After three rounds, the player with the most benchmarks wins.
A fast-paced microgame about the shifting allegiances of elementary school.
Description:
A fast-paced microgame about the shifting allegiances of elementary school. Each player secretly represents a different faction and plots or opposes plots to get the most playground glory before the teacher has enough and shuts everything down.
A fast-paced microgame about the shifting allegiances of elementary school.
Description:
A fast-paced microgame about the shifting allegiances of elementary school. Each player secretly represents a different faction and plots or opposes plots to get the most playground glory before the teacher has enough and shuts everything down.