The goal of the game is sad, but simple: you want your characters to suffer the greatest tragedies possible before passing on to the well-deserved respite of death.
Description:
You assume control of the fate of an eccentric family of misfits and misanthropes.
The goal of the game is sad, but simple: you want your characters to suffer the greatest tragedies possible before passing on to the well-deserved respite of death.
Description:
You assume control of the fate of an eccentric family of misfits and misanthropes.
Astral Shopkeep has been sick but can't get well in this dimension. Your task for epic loots is to bring him some homemade remedies.
Description:
Xedar has been sick and needs healing medicines from his lands. He tasks you to go but warns it's not here and enemies will be there plotting to strip you of your souls. You are tasked with going to his dimension, getting the medicines, and getting back in one piece. For Dragonstorm characters of 300-1000 card points.
So, your Scooby Gang has a bit of a problem when the Master opens Cleveland's Hellmouth - and you all get swallowed by it.
Description:
Well, the newest Master Vampire to move into Cleveland has been a bit of a problem for the Slayer and her buddies, since he's older than dirt and a powerful magician, to boot. He's smart, too, setting a cunning plan to use the mystical energies *of* the Hellmouth to OPEN the Hellmouth! It turns out his spell would actually use _any_ mystic force thrown at it to power itself, including the strength of a Slayer, opposing magic, a werewolf's claws, whatever! So, that's a problem, when Cleveland's Hellmouth yawns wide and swallows your whole Scooby Gang whole, and then the Sunnydale Hellmouth pukes you back out again - back in the 1800s.
When the O'Brien Pack was killed, Signal Lakes lost its first line of paranormal defense, and a new Alpha Werewolf has arrived.
Description:
A narrative-focused, urban fantasy game where it doesn't matter how strong your werewolf is, or how fast his vampire is, or how beautiful her fae is....what matters is how these characters *feel*, WHY they're doing something, not just how capable they are of doing it. What keeps the viewers of Teen Wolf or Buffy or any of those shows coming back every episode, is it the monster of the week? No, it's the angst and drama of the main characters' lives. Come play a character who could star on one of those shows, and find out what your Teenage Creature will do when a rogue Alpha Werewolf tries to claim Signal Lakes as its territory.
Knights of the Dragon "Annual High Summer Festival - Richfest"
Summary:
After choosing one of several missions from their King, Knights will have opportunities to retrain feats and classes, commission magical equipment, and enter prestige classes.
Description:
This is the annual Gen Con KotD special event. In addition to a diverse choice of directives presented to them by King Josef Calvarion I, our Knights will have opportunities to undertake advanced training, equipment procurement, and admission to some of the more esoteric professions. All players MUST have a pre-existing KotD character of ANY level that has played in a minimum of one module prior to this event.
King Josef Calvarion I opens the new Hope Bridge across the river Knox when the realm faces a crisis & needs new heroes. For KotD PCs levels 1-3.
Description:
King Josef Calvarion I dedicates the new Hope Bridge across the river Knox, heralding increased trade and cooperation with the surrounding realms. Tragedy strikes and the kingdom needs new heroes. You will need to make a new character, or bring an existing 1st-3rd level KotD character. Not playable for PCs that have previously played in KotD #1.1. Emphases: campaign introduction, character creation.
King Josef Calvarion I opens the new Hope Bridge across the river Knox when the realm faces a crisis & needs new heroes. For KotD PCs levels 1-3.
Description:
King Josef Calvarion I dedicates the new Hope Bridge across the river Knox, heralding increased trade and cooperation with the surrounding realms. Tragedy strikes and the kingdom needs new heroes. You will need to make a new character, or bring an existing 1st-3rd level KotD character. Not playable for PCs that have previously played in KotD #1.1. Emphases: campaign introduction, character creation.
King Josef Calvarion I opens the new Hope Bridge across the river Knox when the realm faces a crisis & needs new heroes. For KotD PCs levels 1-3.
Description:
King Josef Calvarion I dedicates the new Hope Bridge across the river Knox, heralding increased trade and cooperation with the surrounding realms. Tragedy strikes and the kingdom needs new heroes. You will need to make a new character, or bring an existing 1st-3rd level KotD character. Not playable for PCs that have previously played in KotD #1.1. Emphases: campaign introduction, character creation.
The savage humanoids are assembling, and the heroes must seek a relic to aid the defense of Calvaria. For KotD PCs levels 3-5.
Description:
Nemesis has drawn together a diverse army of savage humanoids; Calvaria's capital will soon be besieged on all fronts. The Archmage Xynn has identified a relic the Knights must retrieve to aid the defense of Calvaria. Of course, the gathering army is looking for it as well. You will need to bring an existing 3rd-5th level KotD character, use a pre-generated character, or bring a 3rd-level character built using our online character creation rules. Emphases: investigation, combat.