An optimistic vision of commercial space exploration in the next century. Control an organization with the resources & intent to explore, develop, & colonize the worlds beyond Earth.
Description:
Players control an organization with the resources and intent to explore, develop, and colonize the worlds beyond Earth. Organizations that practice careful planning and resource management, with a healthy dose of technology research will succeed. The game moves through four generations of space exploration. After 4 generations, player with the most Victory Points wins the game. This is a card driven game in which most Cards have an action that happens immediately, and another action for all of the players. Players can also sell cards in exchange for currency. Careful hand and resource management is key to winning the game. In addition, players also need to research certain technologies in order to build on most locations. At the end of each generation, each player scores points for the various structures they've built. The game ends when all generation piles have been exhausted.
An optimistic vision of commercial space exploration in the next century. Control an organization with the resources & intent to explore, develop, & colonize the worlds beyond Earth.
Description:
Players control an organization with the resources and intent to explore, develop, and colonize the worlds beyond Earth. Organizations that practice careful planning and resource management, with a healthy dose of technology research will succeed. The game moves through four generations of space exploration. After 4 generations, player with the most Victory Points wins the game. This is a card driven game in which most Cards have an action that happens immediately, and another action for all of the players. Players can also sell cards in exchange for currency. Careful hand and resource management is key to winning the game. In addition, players also need to research certain technologies in order to build on most locations. At the end of each generation, each player scores points for the various structures they've built. The game ends when all generation piles have been exhausted.
An optimistic vision of commercial space exploration in the next century. Control an organization with the resources & intent to explore, develop, & colonize the worlds beyond Earth.
Description:
Players control an organization with the resources and intent to explore, develop, and colonize the worlds beyond Earth. Organizations that practice careful planning and resource management, with a healthy dose of technology research will succeed. The game moves through four generations of space exploration. After 4 generations, player with the most Victory Points wins the game. This is a card driven game in which most Cards have an action that happens immediately, and another action for all of the players. Players can also sell cards in exchange for currency. Careful hand and resource management is key to winning the game. In addition, players also need to research certain technologies in order to build on most locations. At the end of each generation, each player scores points for the various structures they've built. The game ends when all generation piles have been exhausted.
Great game where up to 6 animal species vie for control of the planet! Worker placement mechanic with some cards that can really change the game!
Description:
Each player will assume the role of one of six major animal classes—mammal, reptile, bird, amphibian, arachnid, or insect. Each begins the game more or less in a state of natural balance in relation to one another. But that won’t last: It is indeed "survival of the fittest".
Through wily action pawn placement, players will strive to become dominant on as many different terrain tiles as possible in order to claim powerful card effects. Players will also want to propagate their individual species in order to earn victory points for their particular animal. Players will be aided in these endeavors via speciation, migration, and adaptation actions, among others.