The players are sent to retrieve cargo that was mislabeled. As a result it cannot be delivered and has been marked “Return to Sender”.
Description:
The players are sent to retrieve cargo that was mislabeled. As a result it cannot be delivered and has been marked "Return to Sender". The group is called on to get this almost worthless cargo of mining equipment back to its origin. Authored by J. Miller. Ongoing campaign. Start a character or bring an existing Force campaign character.
The party is on an information-stealing mission, when they learn hunters are after them. Who are these hunters? Who is hunted? Why are they after the party?
Description:
The party is on an information-stealing mission, when they learn hunters are after them. Who are these hunters? Who is hunted? Why are they after the party? Authored by D. Stairs. Ongoing campaign. Start a character or bring an existing Force campaign character.
While piloting an experimental fighter craft, Gold Leader vanished. Can a band of Rebels find him before it's too late? Ongoing campaign.
Description:
While piloting an experimental fighter craft, Gold Leader vanished. Can a band of Rebels find him before it's too late? Authored by C. Brown. Ongoing campaign. Start a character or bring an existing Force campaign character.
A young Tapani Sector noble has information vital to the Rebellion, but in order to get it they have to protect him during the festival of Expansion Week.
Description:
A young Tapani Sector noble has information vital to the Rebellion, but in order to get it they have to protect him during the festival of Expansion Week. Authored by S. Tucker. Ongoing Star Wars campaign. Start a character or bring an existing Sparks character.
An Imperial spy has been found in the Rebel ranks and has managed to steal a starship and escape.
Description:
An Imperial spy has been found in the Rebel ranks and has managed to steal a starship and escape. Your mission is to try and intercept the informant before he can reveal the presence of the Rebel base and some of the Rebellion's key members. Authored by T. Prokes. Ongoing campaign. Start a character or bring an existing Force campaign character.
In the search for a spy on the run, your journey takes you to the infamous traveling starport run by Omze. Sounds like a fun place.
Description:
In the search for a spy on the run, your journey takes you to the infamous traveling starport run by Omze. Sounds like a fun place. Authored by M. VanOosten. Ongoing campaign. Start a character or bring an existing Force campaign character.
The rebels are sent to Shiva to help set up resistance and train the growing rebellion there. Round 1 of 2.
Description:
The rebels are sent to Shiva to help set up resistance and train the growing rebellion there. Diplomacy is key as Rebel HQ is hoping to encourage this new resistance to join their cause is resisting the New Order. Round 1 of 2. Authored by Jim and Jeff Mills. Ongoing campaign. Start a character or bring an existing Force campaign character.
The rebels having learned vital information on Shiva now journey through space to locate the key to uniting the people against the New Order. Round 2 of 2.
Description:
The rebels having learned vital information on Shiva now journey through space to locate the key to uniting the people against the New Order. Round 2 of 2. Authored by Jim and Jeff Mills. Ongoing campaign. Start a character or bring an existing Force campaign character.
The merchant’s awaited belongings have been lost with the ship. He is willing to pay any price. Treasure, strange happenings - all common faire?
Description:
A recent storm sank a boat. A troubled port is on edge. A personal treasure is lost not far from Coral Reef Isle. The merchant’s awaited belongings have been lost with the ship. He is willing to pay any price. Surrounded by rumors and fearful sailors you find the port of Crizmoore in a dark state of affairs. Are all these strange happenings only coincidence? Will you take this seemingly easy mission?
The merchant’s awaited belongings have been lost with the ship. He is willing to pay any price. Treasure, strange happenings - all common faire?
Description:
A recent storm sank a boat. A troubled port is on edge. A personal treasure is lost not far from Coral Reef Isle. The merchant’s awaited belongings have been lost with the ship. He is willing to pay any price. Surrounded by rumors and fearful sailors you find the port of Crizmoore in a dark state of affairs. Are all these strange happenings only coincidence? Will you take this seemingly easy mission?