Explore a hidden school of sorcery. A few remain, haunting the halls alongside ancient magics, crumbling masonry, and the treasures of a lost age. What secrets will you find?
Description:
"High in the mountains in the north of the Misty Vale lies Castle Twilight a hidden school of sorcery. This ancient academy was once glorious, championed by the dragon emperors of old, but centuries of weather and neglect have diminished the castle and its inhabitants. A few old mages and ambitious students still remain, haunting the halls alongside ancient magics, crumbling masonry, and the treasures of a lost age. Rumor has it that great treasures and magical artifacts await an adventuring party willing to take the risk. What secrets will you find? "
Explore a hidden school of sorcery. A few remain, haunting the halls alongside ancient magics, crumbling masonry, and the treasures of a lost age. What secrets will you find?
Description:
"High in the mountains in the north of the Misty Vale lies Castle Twilight a hidden school of sorcery. This ancient academy was once glorious, championed by the dragon emperors of old, but centuries of weather and neglect have diminished the castle and its inhabitants. A few old mages and ambitious students still remain, haunting the halls alongside ancient magics, crumbling masonry, and the treasures of a lost age. Rumor has it that great treasures and magical artifacts await an adventuring party willing to take the risk. What secrets will you find? "
When the company diverts you to inspect a derelict ship, you don't have a choice. But when bodies and monsters start showing up? Then choices are all you've got left, and none of them are good.
Description:
"The job was routine, the money fair. Then the damn company diverted you to answer a distress call from a ship that disappeared almost 80 years ago - a derelict carrying something bizarre, twisted, and alien. What the ships frozen crew brought back with them was bad enough - what they themselves were turning into was a bloody nightmare. Add to that an annoying sensor ghost shadowing you in the void, and your stress level is shot.
Its all a bit much.
You dont get paid enough to deal with monsters. But hold your breath, count to three, and play your cards right with this one, and you just might walk away very rich. Oh, who am I kidding?
You're all going to die. "
When the company diverts you to inspect a derelict ship, you don't have a choice. But when bodies and monsters start showing up? Then choices are all you've got left, and none of them are good.
Description:
"The job was routine, the money fair. Then the damn company diverted you to answer a distress call from a ship that disappeared almost 80 years ago - a derelict carrying something bizarre, twisted, and alien. What the ships frozen crew brought back with them was bad enough - what they themselves were turning into was a bloody nightmare. Add to that an annoying sensor ghost shadowing you in the void, and your stress level is shot. Its all a bit much. You dont get paid enough to deal with monsters. But hold your breath, count to three, and play your cards right with this one, and you just might walk away very rich. Oh, who am I kidding? You're all going to die. "
Something supernatural is happening right here in the city. Can the Society solve the mystery and stop the horror in time?
Description:
Society members must use their supernatural senses, detective work, and defensive prowess to track down a supernatural entity running amok through Uppsala. When a Vaesen is inadvertently disturbed and brought into the city... the clash between folklore monsters and a rapidly modernizing society rarely ends well.
A mountaintop chapel, a priest found dead on the cliffside. Who, or what could be responsible? (TW: Religion, death, body horror)
Description:
The remote village of Swansberg is home to a mountain top church that is the pride of the town. But now, the priest of the church, Father Martin has been found dead on the mountainside and strange events have been taking place ever since. Villagers are saying that they are cursed. Others believe that old gods have returned to exact their vengeance.
Rush to escape the claws of aliens who have dragged them to their subterranean lair. TW for body horror.
Description:
Learn to play the Alien RPG system in this bite sized adventure packed with horrors, danger and a dash for the surface world. Players are thrust into the action as they rush to escape the claws of aliens who have dragged them to their subterranean lair.
Rush to escape the claws of aliens who have dragged them to their subterranean lair. TW for body horror.
Description:
Learn to play the Alien RPG system in this bite sized adventure packed with horrors, danger and a dash for the surface world. Players are thrust into the action as they rush to escape the claws of aliens who have dragged them to their subterranean lair.
Rush to escape the claws of aliens who have dragged them to their subterranean lair. TW for body horror.
Description:
Learn to play the Alien RPG system in this bite sized adventure packed with horrors, danger and a dash for the surface world. Players are thrust into the action as they rush to escape the claws of aliens who have dragged them to their subterranean lair.
Rush to escape the claws of aliens who have dragged them to their subterranean lair. TW for body horror.
Description:
Learn to play the Alien RPG system in this bite sized adventure packed with horrors, danger and a dash for the surface world. Players are thrust into the action as they rush to escape the claws of aliens who have dragged them to their subterranean lair.