You are in charge of a new TV network with a tiny budget & three awful prime-time shows. Can you get the most viewers after 5 seasons? Try the hit strategy game!
Description:
This event may use expansions, depending on the experience level of the players.
You are in charge of a new TV network with a tiny budget & three awful prime-time shows. Can you get the most viewers after 5 seasons? Try the hit strategy game!
Description:
This event may use expansions, depending on the experience level of the players.
A standalone 2-player version of The Networks. Much of the original's gameplay is preserved, but streamlined. TV executives compete for stars, shows, and ads to ensure their network is #1.
Description:
You and your opponent each have a display of 3 Timeslots, and at the start of the game, they show your starting 3 (terrible) Shows. On your turn, you will pick one new Show from a display of 3, and use it to replace one of your existing Shows, which moves to your Reruns. You'll score Ratings Points for the new Show, scoring higher ratings if you put the show in its correct timeslot. There is also a Goal Card showing for the current Season. The winner of each Goal gets Viewers or Stars depending on the goal. The game ends after 3 Seasons. The player with more cards in their Green Room scores 1 Viewer. Then, the player with the most Viewers wins.
A standalone 2-player version of The Networks. Much of the original's gameplay is preserved, but streamlined. TV executives compete for stars, shows, and ads to ensure their network is #1.
Description:
You and your opponent each have a display of 3 Timeslots, and at the start of the game, they show your starting 3 (terrible) Shows. On your turn, you will pick one new Show from a display of 3, and use it to replace one of your existing Shows, which moves to your Reruns. You'll score Ratings Points for the new Show, scoring higher ratings if you put the show in its correct timeslot. There is also a Goal Card showing for the current Season. The winner of each Goal gets Viewers or Stars depending on the goal. The game ends after 3 Seasons. The player with more cards in their Green Room scores 1 Viewer. Then, the player with the most Viewers wins.
A standalone 2-player version of The Networks. Much of the original's gameplay is preserved, but streamlined. TV executives compete for stars, shows, and ads to ensure their network is #1.
Description:
You and your opponent each have a display of 3 Timeslots, and at the start of the game, they show your starting 3 (terrible) Shows. On your turn, you will pick one new Show from a display of 3, and use it to replace one of your existing Shows, which moves to your Reruns. You'll score Ratings Points for the new Show, scoring higher ratings if you put the show in its correct timeslot. There is also a Goal Card showing for the current Season. The winner of each Goal gets Viewers or Stars depending on the goal. The game ends after 3 Seasons. The player with more cards in their Green Room scores 1 Viewer. Then, the player with the most Viewers wins.
A standalone 2-player version of The Networks. Much of the original's gameplay is preserved, but streamlined. TV executives compete for stars, shows, and ads to ensure their network is #1.
Description:
You and your opponent each have a display of 3 Timeslots, and at the start of the game, they show your starting 3 (terrible) Shows. On your turn, you will pick one new Show from a display of 3, and use it to replace one of your existing Shows, which moves to your Reruns. You'll score Ratings Points for the new Show, scoring higher ratings if you put the show in its correct timeslot. There is also a Goal Card showing for the current Season. The winner of each Goal gets Viewers or Stars depending on the goal. The game ends after 3 Seasons. The player with more cards in their Green Room scores 1 Viewer. Then, the player with the most Viewers wins.
A standalone 2-player version of The Networks. Much of the original's gameplay is preserved, but streamlined. TV executives compete for stars, shows, and ads to ensure their network is #1.
Description:
You and your opponent each have a display of 3 Timeslots, and at the start of the game, they show your starting 3 (terrible) Shows. On your turn, you will pick one new Show from a display of 3, and use it to replace one of your existing Shows, which moves to your Reruns. You'll score Ratings Points for the new Show, scoring higher ratings if you put the show in its correct timeslot. There is also a Goal Card showing for the current Season. The winner of each Goal gets Viewers or Stars depending on the goal. The game ends after 3 Seasons. The player with more cards in their Green Room scores 1 Viewer. Then, the player with the most Viewers wins.
A standalone 2-player version of The Networks. Much of the original's gameplay is preserved, but streamlined. TV executives compete for stars, shows, and ads to ensure their network is #1.
Description:
You and your opponent each have a display of 3 Timeslots, and at the start of the game, they show your starting 3 (terrible) Shows. On your turn, you will pick one new Show from a display of 3, and use it to replace one of your existing Shows, which moves to your Reruns. You'll score Ratings Points for the new Show, scoring higher ratings if you put the show in its correct timeslot. There is also a Goal Card showing for the current Season. The winner of each Goal gets Viewers or Stars depending on the goal. The game ends after 3 Seasons. The player with more cards in their Green Room scores 1 Viewer. Then, the player with the most Viewers wins.
A light storytelling RPG with a depth and complexity similar to Fiasco and Microscope.
Description:
The game will let players tell stories similar to the books of Haruki Murkami or Jeff VanDeMeer, the films of David Lynch, or the TV series Lost. In other words, you'll be going through a mysterious story without ever fully understanding what's fully going on. By the end of the story, your characters will meet their destinies, but you still won't have a full explanation of - or even words to describe - what happened.
A light storytelling RPG with a depth and complexity similar to Fiasco and Microscope.
Description:
The game will let players tell stories similar to the books of Haruki Murkami or Jeff VanDeMeer, the films of David Lynch, or the TV series Lost. In other words, you'll be going through a mysterious story without ever fully understanding what's fully going on. By the end of the story, your characters will meet their destinies, but you still won't have a full explanation of - or even words to describe - what happened.