The British Are Coming: Using TTRPGs to Teach History
Summary:
How can educators bridge the game table and the classroom? Join a panel of designers and educators in discussion on the trials and triumphs of gaming as education.
Description:
What are the best practices, challenges, pitfalls, and rewards of using tabletop roleplaying to help students learn history, think critically, and build curiosity? Professional educator Mollie Brewsaugh, and others in discussion about the trials and triumphs of gaming as education.
In the first days of the Revolutionary War, a well-placed team of agents might make all the difference in the world
Description:
Play with the Designer games come with your choice of a PDF of our core Rules or a 10 Dollar booth voucher.
Boston is under British occupation. The new Continental Army has put the city to siege.
Daring general Joseph Warren needs the characters to raid a redcoat storehouse, protect a Patriot spy, and help establish fortifications in an obscure place called Bunker Hill. In this Nations & Cannons game, play as a 3rd-level, historically-sourced character from the American Revolution; complete with new rules for black powder firearms, period-appropriate Backgrounds, and brand-new classes and subclasses. Take on the redcoats and more!
When the redcoats and their lackeys flood the South Carolina backcountry, you must rally your Patriot allies, lead daring raids, and traverse occupied territory in this Revolutionary War hex crawl.
Description:
Play with the Designer games come with your choice of a PDF of our core Rules or a 10 Dollar booth voucher.
Pick your own missions and chart your own course through the swamps and woods as you harry the British in what they think is their moment of triumph. In this Nations & Cannons game, play as a 3rd-level, historically-sourced character from the American Revolution; complete with new rules for black powder firearms, period-appropriate Backgrounds, and brand-new classes and subclasses. Take on the redcoats and more!
As the Americans prepare the stroke that will end the Revolutionary War, carry urgent messages to Haiti, duel with a British man-o’-war, and make contact with a spy in the highest enemy ranks.
Description:
Play with the Designer games come with your choice of a PDF of our core Rules or a 10 Dollar booth voucher.
Meet with officials and sniff out spies in the Haitian port of Cap-Français. Brave cannonfire and make history aboard a privateer. Sail into enemy territory under cover of darkness to make contact with the source of a lifetime. In this Nations & Cannons game, you will play as a 7th-level, historically-sourced character from the American Revolution; complete with new rules for black powder firearms, period-appropriate Backgrounds, and brand-new classes and subclasses. Take on the redcoats and more!
While the Revolutionary War rages, the party sails up the Mississippi River into the heart of darkness to investigate rumors of a rebel expedition gone rogue
Description:
Face off against British-aligned frontier militias as you follow reports of burned settlements and massacres, all laid at the feet of one enigmatic, unaccountable American rebel. In this Nations & Cannons game, play as a 3rd-level, historically-sourced character from the American Revolution; complete with new rules for black powder firearms, period-appropriate Backgrounds, and brand-new classes and subclasses. Take on the redcoats and more!
The American Revolution, a Shawnee siege, and an illegal Kentucky settlement create a tense landscape for the party to navigate as they pursue a French-Canadian redcoat through stolen land.
Description:
Two fathers try to avenge their sons, a daughter tries to save her father, and all events lead towards legendary American frontiersman Daniel Boone. In this Nations & Cannons game, you will play as a 6th-level, historically-sourced character from the American Revolution; complete with new rules for black powder firearms, period-appropriate Backgrounds, and brand-new classes and subclasses. Take on the redcoats and more!
The American Revolution, a Shawnee siege, and an illegal Kentucky settlement create a tense landscape for the party to navigate as they pursue a French-Canadian redcoat through stolen land.
Description:
Two fathers try to avenge their sons, a daughter tries to save her father, and all events lead towards legendary American frontiersman Daniel Boone. In this Nations & Cannons game, you will play as a 6th-level, historically-sourced character from the American Revolution; complete with new rules for black powder firearms, period-appropriate Backgrounds, and brand-new classes and subclasses. Take on the redcoats and more!
A Reckoning for Daniel Boone (Play with the Designer)
Summary:
The American Revolution, a Shawnee siege, and an illegal Kentucky settlement create a tense landscape for the party to navigate as they pursue a French-Canadian redcoat through stolen land.
Description:
Play with the Designer games come with you choice of our new Campaign Book, An American Crisis, or our Core Rule Book for Nations and Cannons.
Two fathers try to avenge their sons, a daughter tries to save her father, and all events lead towards legendary American frontiersman Daniel Boone. In this Nations & Cannons game, you will play as a 6th-level, historically-sourced character from the American Revolution; complete with new rules for black powder firearms, period-appropriate Backgrounds, and brand-new classes and subclasses. Take on the redcoats and more! Part 2 of a 7-part campaign. Play as many or as few of the seven adventures at Gen Con as you want!
All Brains Welcome: Making Cons Accessible For Neurodivergent
Summary:
Public events can be daunting for neurodivergent participants. How can convention and conference organizers better help this community succeed? Autistic designer Pat Mooney shares his thoughts.
Description:
The path to presenting, exhibiting, or even casually networking at a professional event is full of invisible roadblocks for neurodivergent participants. Even though accessibility is on the rise, there are still many ways that cons and conferences can improveand make meaningful changes to their programs and policiesto lower this barrier to entry, and help neurodivergent creators have a seat at the table.
Pat Mooney, who (somehow) managed to smash his special interests in D&D and the American Revolution together into a successful TTRPG, shares his experiences as an autistic designer and small business owner. Neurodivergent members of the audience are welcome to share their struggles and stories.
Flintlock Fantasy: Benjamin Franklin, Banshee Slayer
Summary:
Join a spooktacular performance that you wont soon forget! Glass armonicas, frightful spirits, and an iconic American Founder collide in this adventure!
Description:
When a band of Continental operatives look for some R&R in Philadelphia, they find themselves attending a glass armonica performance by Marianne Davis. But not all is as it seems, as they find themselves confronting a deadly spectral foe. Coming to their aid is none other than Poor Richard himself, Benjamin Franklin!
In this Nations & Cannons game, you will play as a 4th-level, historically-sourced character from the American Revolution; complete with new rules for black powder firearms, period-appropriate Backgrounds, and brand-new classes and subclasses. Take on the Redcoats and more in this Revolutionary 5E setting!