Learn to play. All players will receive a set of terrain pieces, just for playing. This event is for beginner to intermediate experience levels.
Description:
Players choose a faction hand picked to be easy enough to learn quickly, whilst still being complex enough to learn play expression through tactics and fast paced action. Three scenarios will be set up: 1) An open terrain set on a harsh, deserted world favoring range and smart cover placement, and rewarding intelligent movement across the board. 2) A closed terrain set on a derelict space hulk, an ancient space ship featuring tight corridors and narrow kill zones with natural choke points, accompanied by doors and bulkheads that require careful consideration and planning to navigate. 3) A hybrid map set in an abandoned area of an hive city, littered with rubble and debris that leaves it crowded and cluttered, while still being an open air objective site, allowing for high ground and dense cover, while still forcing aggressive play to maintain the objective.
Learn to play. All players will receive a set of terrain pieces, just for playing. This event is for beginner to intermediate experience levels.
Description:
Players choose a faction hand picked to be easy enough to learn quickly, whilst still being complex enough to learn play expression through tactics and fast paced action. Three scenarios will be set up: 1) An open terrain set on a harsh, deserted world favoring range and smart cover placement, and rewarding intelligent movement across the board. 2) A closed terrain set on a derelict space hulk, an ancient space ship featuring tight corridors and narrow kill zones with natural choke points, accompanied by doors and bulkheads that require careful consideration and planning to navigate. 3) A hybrid map set in an abandoned area of an hive city, littered with rubble and debris that leaves it crowded and cluttered, while still being an open air objective site, allowing for high ground and dense cover, while still forcing aggressive play to maintain the objective.
Learn to play. All players will receive a set of terrain pieces, just for playing. This event is for beginner to intermediate experience levels.
Description:
Players choose a faction hand picked to be easy enough to learn quickly, whilst still being complex enough to learn play expression through tactics and fast paced action. Three scenarios will be set up: 1) An open terrain set on a harsh, deserted world favoring range and smart cover placement, and rewarding intelligent movement across the board. 2) A closed terrain set on a derelict space hulk, an ancient space ship featuring tight corridors and narrow kill zones with natural choke points, accompanied by doors and bulkheads that require careful consideration and planning to navigate. 3) A hybrid map set in an abandoned area of an hive city, littered with rubble and debris that leaves it crowded and cluttered, while still being an open air objective site, allowing for high ground and dense cover, while still forcing aggressive play to maintain the objective.
Learn to play. All players will receive a set of terrain pieces, just for playing. This event is for beginner to intermediate experience levels.
Description:
Players choose a faction hand picked to be easy enough to learn quickly, whilst still being complex enough to learn play expression through tactics and fast paced action. Three scenarios will be set up: 1) An open terrain set on a harsh, deserted world favoring range and smart cover placement, and rewarding intelligent movement across the board. 2) A closed terrain set on a derelict space hulk, an ancient space ship featuring tight corridors and narrow kill zones with natural choke points, accompanied by doors and bulkheads that require careful consideration and planning to navigate. 3) A hybrid map set in an abandoned area of an hive city, littered with rubble and debris that leaves it crowded and cluttered, while still being an open air objective site, allowing for high ground and dense cover, while still forcing aggressive play to maintain the objective.
Learn to play. All players will receive a set of terrain pieces, just for playing. This event is for beginner to intermediate experience levels.
Description:
Players choose a faction hand picked to be easy enough to learn quickly, whilst still being complex enough to learn play expression through tactics and fast paced action. Three scenarios will be set up: 1) An open terrain set on a harsh, deserted world favoring range and smart cover placement, and rewarding intelligent movement across the board. 2) A closed terrain set on a derelict space hulk, an ancient space ship featuring tight corridors and narrow kill zones with natural choke points, accompanied by doors and bulkheads that require careful consideration and planning to navigate. 3) A hybrid map set in an abandoned area of an hive city, littered with rubble and debris that leaves it crowded and cluttered, while still being an open air objective site, allowing for high ground and dense cover, while still forcing aggressive play to maintain the objective.
A civil war game based upon the War of the Roses in 15th century England.
Description:
Players take on the role of either Lancastrians or Yorkists, who must gather support from the major towns, ports and powerful noble families with the intent of supporting an allegiance to the King. Eventually, only one Royal House will boast the King, but the player who has gathered the most money and prestige will win, regardless of his allegiance.
A race to the treasure under the mountain requires a great mining company. Why not one run by a wizard? Dig, drill, & blast your way while casting spells to slow your opponents!
Description:
Look for the wizard hats with the mining lights on them! Be the first player to reach the center of the mountain and claim the treasure buried beneath! You do this by purchasing tools and casting spells that will help you dig into your mine and slow down your opponents' efforts to dig in theirs. Your mine is represented by your mine deck, when your mine deck has been cleared at any point during your turn, you win! Tools will give you numbers (from 2-16) that tell you when they have effectively cleared mine cards. Try to accumulate more and good numbers to increase your chances when the dice are rolled. But be careful, cleaning up is important around your mine because you don't want rubble to cave in on you! Never wait for your turn! Every player can cast spells and mine their deck during each player's turn. It's a fast paced, fun game for all ages.
A race to the treasure under the mountain requires a great mining company. Why not one run by a wizard? Dig, drill, & blast your way while casting spells to slow your opponents!
Description:
Look for the wizard hats with the mining lights on them! Be the first player to reach the center of the mountain and claim the treasure buried beneath! You do this by purchasing tools and casting spells that will help you dig into your mine and slow down your opponents' efforts to dig in theirs. Your mine is represented by your mine deck, when your mine deck has been cleared at any point during your turn, you win! Tools will give you numbers (from 2-16) that tell you when they have effectively cleared mine cards. Try to accumulate more and good numbers to increase your chances when the dice are rolled. But be careful, cleaning up is important around your mine because you don't want rubble to cave in on you! Never wait for your turn! Every player can cast spells and mine their deck during each player's turn. It's a fast paced, fun game for all ages.
A race to the treasure under the mountain requires a great mining company. Why not one run by a wizard? Dig, drill, & blast your way while casting spells to slow your opponents!
Description:
Look for the wizard hats with the mining lights on them! Be the first player to reach the center of the mountain and claim the treasure buried beneath! You do this by purchasing tools and casting spells that will help you dig into your mine and slow down your opponents' efforts to dig in theirs. Your mine is represented by your mine deck, when your mine deck has been cleared at any point during your turn, you win! Tools will give you numbers (from 2-16) that tell you when they have effectively cleared mine cards. Try to accumulate more and good numbers to increase your chances when the dice are rolled. But be careful, cleaning up is important around your mine because you don't want rubble to cave in on you! Never wait for your turn! Every player can cast spells and mine their deck during each player's turn. It's a fast paced, fun game for all ages.
A race to the treasure under the mountain requires a great mining company. Why not one run by a wizard? Dig, drill, & blast your way while casting spells to slow your opponents!
Description:
Look for the wizard hats with the mining lights on them! Be the first player to reach the center of the mountain and claim the treasure buried beneath! You do this by purchasing tools and casting spells that will help you dig into your mine and slow down your opponents' efforts to dig in theirs. Your mine is represented by your mine deck, when your mine deck has been cleared at any point during your turn, you win! Tools will give you numbers (from 2-16) that tell you when they have effectively cleared mine cards. Try to accumulate more and good numbers to increase your chances when the dice are rolled. But be careful, cleaning up is important around your mine because you don't want rubble to cave in on you! Never wait for your turn! Every player can cast spells and mine their deck during each player's turn. It's a fast paced, fun game for all ages.