This is the 2019 Gale Force Nine reprint of the original 1979 game by Avalon Hill. Rules will be taught at the start!
Description:
Welcome to Arrakis...home to the only source of spice; the most important resource in the universe. Play as one of six highly unique and thematic factions, fighting for power and influence over the infamous desert planet from Frank Herbert's 1965 sci-fi epic. Use strategy, diplomacy, and just a *bit* of treachery to secure yourself as the rightful owner of the spice melange.
This is the 2019 Gale Force Nine reprint of the original 1979 game by Avalon Hill. Rules will be taught at the start!
Description:
Welcome to Arrakis...home to the only source of spice; the most important resource in the universe. Play as one of six highly unique and thematic factions, fighting for power and influence over the infamous desert planet from Frank Herbert's 1965 sci-fi epic. Use strategy, diplomacy, and just a *bit* of treachery to secure yourself as the rightful owner of the spice melange.
This is the 2019 Gale Force Nine reprint of the original 1979 game by Avalon Hill. Rules will be taught at the start!
Description:
Welcome to Arrakis...home to the only source of spice; the most important resource in the universe. Play as one of six highly unique and thematic factions, fighting for power and influence over the infamous desert planet from Frank Herbert's 1965 sci-fi epic. Use strategy, diplomacy, and just a *bit* of treachery to secure yourself as the rightful owner of the spice melange.
Control a wildfire to protect your tower, using cards to spread flames, shift wind, and outlast opponents in a competitive, take-that strategy game.
Description:
Take control of a spreading wildfire as you defend your lookout tower and try to eliminate your opponents. Using a hand of cards, players manipulate fire behavior—spreading flames, changing wind direction, and creating firebreaks to protect themselves or threaten others. The fire is both a danger and a tool, and smart play means knowing when to defend and when to go on the offensive. With direct player interaction and constant tension, the game rewards timing, positioning, and strategic use of your cards as you attempt to be the last tower standing.
Manage a fire department in real-time rounds, assigning crews and dispatching vehicles to handle emergencies as fires spread and pressure builds.
Description:
Take charge of a fire department in a fast-paced, real-time experience where each round is timed and decisions must be made quickly. Assign crews, dispatch vehicles, and respond to multiple emergencies at once as fires spread and new incidents arise. Prioritization is critical—choosing which calls to handle, where to send resources, and how to keep situations from escalating. With overlapping demands and constant pressure, success depends on clear thinking, efficient coordination, and the ability to adapt as conditions change.
Manage a fire department in real-time rounds, assigning crews and dispatching vehicles to handle emergencies as fires spread and pressure builds.
Description:
Take charge of a fire department in a fast-paced, real-time experience where each round is timed and decisions must be made quickly. Assign crews, dispatch vehicles, and respond to multiple emergencies at once as fires spread and new incidents arise. Prioritization is critical—choosing which calls to handle, where to send resources, and how to keep situations from escalating. With overlapping demands and constant pressure, success depends on clear thinking, efficient coordination, and the ability to adapt as conditions change.
In Five Tribes, players must cleverly reposition and remove tribal meeples from the villages, markets, oases, and sacred places tiles that make up Naqala.
Description:
How, when, and where you dis-place these Five Tribes of Assassins, Elders, Builders, Merchants, and Viziers determine your victory or failure. A twist on an ancient game mechanic.
A real-time cooperative game where players work together for a frantic minute to place their dice. After the minute they reset, strategize, and do it again.
A real-time cooperative game where players work together for a frantic minute to place their dice. After the minute they reset, strategize, and do it again.
Players are master painters working to restore a fresco in a Renaissance church.
Description:
Each round begins with players deciding what time they would like to wake up for the day. The earlier you wake up, the earlier you will be in turn order, and the better options you will be guaranteed to have. Wake up early too often, however, and your apprentices will become unhappy and stop working as efficiently. They would much rather sleep in!