Helping with a prohibition bust, the agents find clues that the funds are propping up a cult leader, the Red Viper. Two-fisted pulp action!
Description:
The Bureau of Investigation has a crack team of agents making up the cult-busting Department 29. Helping with a prohibition bust, the agents find clues that the funds are propping up a cult leader, the Red Viper. Following a lead, they end up at a booze-soaked charity masquerade where all is not what it seems. Can the investigators avoid the diabolical traps the Red Viper has set for them, unmasking him for the final arrest? Set in 1932 Pulp Cthulhu, pre gens provided. Only Call of Cthulhu 7th edition rule knowledge is needed. The rules for Pulp Cthulhu will be taught at the table.
(Pulp Cthulhu. 3-6 Players. Pre-gens provided. 4 hr duration.)
Helping with a prohibition bust, the agents find clues that the funds are propping up a cult leader, the Red Viper. Two-fisted pulp action!
Description:
The Bureau of Investigation has a crack team of agents making up the cult-busting Department 29. Helping with a prohibition bust, the agents find clues that the funds are propping up a cult leader, the Red Viper. Following a lead, they end up at a booze-soaked charity masquerade where all is not what it seems. Can the investigators avoid the diabolical traps the Red Viper has set for them, unmasking him for the final arrest? Set in 1932 Pulp Cthulhu, pre gens provided. Only Call of Cthulhu 7th edition rule knowledge is needed. The rules for Pulp Cthulhu will be taught at the table.
(Pulp Cthulhu. 3-6 Players. Pre-gens provided. 4 hr duration.)
A stone slab shifts unexpectedly, trapping the investigators in a tomb in the Valley of the Kings. Only then do you discover you aren't down here alone. Set in the classic H.P. Lovecraft 1930s.
Description:
A stone slab shifts unexpectedly, trapping the investigators in a tomb in the Valley of the Kings. Only then do the explorers discover that they might not be down here alone. Can you escape before doom engulfs you all? This mystery set in the classic H.P. Lovecraft 1930's immediately plunges investigators into danger and insanity. This is a perfect introduction to the system, while also asking players to solve the mystery before death strikes again!
(Call of Cthulhu 7th ed. 3-6 Players. Pre-gens provided. 2 hr duration.)
A stone slab shifts unexpectedly, trapping the investigators in a tomb in the Valley of the Kings. Only then do you discover you aren't down here alone. Set in the classic H.P. Lovecraft 1930s.
Description:
A stone slab shifts unexpectedly, trapping the investigators in a tomb in the Valley of the Kings. Only then do the explorers discover that they might not be down here alone. Can you escape before doom engulfs you all? This mystery set in the classic H.P. Lovecraft 1930's immediately plunges investigators into danger and insanity. This is a perfect introduction to the system, while also asking players to solve the mystery before death strikes again!
(Call of Cthulhu 7th ed. 3-6 Players. Pre-gens provided. 2 hr duration.)
A stone slab shifts unexpectedly, trapping the investigators in a tomb in the Valley of the Kings. Only then do you discover you aren't down here alone. Set in the classic H.P. Lovecraft 1930s.
Description:
A stone slab shifts unexpectedly, trapping the investigators in a tomb in the Valley of the Kings. Only then do the explorers discover that they might not be down here alone. Can you escape before doom engulfs you all? This mystery set in the classic H.P. Lovecraft 1930's immediately plunges investigators into danger and insanity. This is a perfect introduction to the system, while also asking players to solve the mystery before death strikes again!
(Call of Cthulhu 7th ed. 3-6 Players. Pre-gens provided. 2 hr duration.)
A stone slab shifts unexpectedly, trapping the investigators in a tomb in the Valley of the Kings. Only then do you discover you aren't down here alone. Set in the classic H.P. Lovecraft 1930s.
Description:
A stone slab shifts unexpectedly, trapping the investigators in a tomb in the Valley of the Kings. Only then do the explorers discover that they might not be down here alone. Can you escape before doom engulfs you all? This mystery set in the classic H.P. Lovecraft 1930's immediately plunges investigators into danger and insanity. This is a perfect introduction to the system, while also asking players to solve the mystery before death strikes again!
(Call of Cthulhu 7th ed. 3-6 Players. Pre-gens provided. 2 hr duration.)
A stone slab shifts unexpectedly, trapping the investigators in a tomb in the Valley of the Kings. Only then do you discover you aren't down here alone. Set in the classic H.P. Lovecraft 1930s.
Description:
A stone slab shifts unexpectedly, trapping the investigators in a tomb in the Valley of the Kings. Only then do the explorers discover that they might not be down here alone. Can you escape before doom engulfs you all? This mystery set in the classic H.P. Lovecraft 1930's immediately plunges investigators into danger and insanity. This is a perfect introduction to the system, while also asking players to solve the mystery before death strikes again!
(Call of Cthulhu 7th ed. 3-6 Players. Pre-gens provided. 2 hr duration.)
A stone slab shifts unexpectedly, trapping the investigators in a tomb in the Valley of the Kings. Only then do you discover you aren't down here alone. Set in the classic H.P. Lovecraft 1930s.
Description:
A stone slab shifts unexpectedly, trapping the investigators in a tomb in the Valley of the Kings. Only then do the explorers discover that they might not be down here alone. Can you escape before doom engulfs you all? This mystery set in the classic H.P. Lovecraft 1930's immediately plunges investigators into danger and insanity. This is a perfect introduction to the system, while also asking players to solve the mystery before death strikes again!
(Call of Cthulhu 7th ed. 3-6 Players. Pre-gens provided. 2 hr duration.)
In Prohibition-era Chicago, a visit to a speakeasy leads a group of entertainment-seekers to the city's darkest corners & strangest inhabitants.
Description:
Speakeasies in Prohibition-era Chicago were not the safest places to frequent, but the best boasted high-quality drinks and even higher-quality entertainment. The Wilde Reputation was not one of those. This dingy joint offered the worst rotgut on the South Side and entertainment that could, on the wrong day, prove more dangerous than all the city’s mob bosses combined. For a handful of patrons gathered at the Reputation in January 1929, it’s the wrong day. Based on the Corpse short story cycle by James Lowder. No experience with Call of Cthulhu needed. Part of Chaosium's "Play with the Creator!" block of events.
(Call of Cthulhu 7th Edition. 4-6 Players. Pre-gens provided. 4 hr duration.)
Join legendary game designer Greg Stafford (founder and chair of the board for Chaosium) & his guests for a "round table" discussion about the latest for the King Arthur Pendragon RPG.