Our premiere event! Come play with the creative forces that bring the whole Battletech universe to life!
Description:
This is a great opportunity for fans of the Battletech Universe to actually play Battletech with the authors, artists, developers, and other movers and shakers who bring Battletech to life. 2 masters play together as a team against 4 players. Each master gets 2 mechs while each player brings 1 (we will print your record sheet on site, please check our website for information). This creates a game of 4 mechs on 4 mechs which will be played on 2 hex boards. Players also have the opportunity to keep the minis of mechs of the masters that they kill. Players do not need to bring their own minis to the game (they can if they like, but the masters will not keep the player minis if the master kills the mech). This year master teams will be listed as competitive or casual so we can better match up the level of play desired by the players and masters.
Want to run the shadows of the Sixth World but would rather focus on the story rather than the getting bogged in the with the rules. Then try a relative rules-lite RPG set in the dystopian future.
Want to run the shadows of the Sixth World but would rather focus on the story rather than the getting bogged in the with the rules. Then try a relative rules-lite RPG set in the dystopian future.
Want to run the shadows of the Sixth World but would rather focus on the story rather than the getting bogged in the with the rules. Then try a relative rules-lite RPG set in the dystopian future.
Want to run the shadows of the Sixth World but would rather focus on the story rather than the getting bogged in the with the rules. Then try a relative rules-lite RPG set in the dystopian future.
Want to run the shadows of the Sixth World but would rather focus on the story rather than the getting bogged in the with the rules. Then try a relative rules-lite RPG set in the dystopian future.
Want to run the shadows of the Sixth World but would rather focus on the story rather than the getting bogged in the with the rules. Then try a relative rules-lite RPG set in the dystopian future.