A color-blending strategy game. Gameplay takes place on a triangular playing board that has a light behind it so that you can better see the colors created by the game pieces during play.
Description:
On a turn, you draw a playing piece from the bag - feeling for a desired shape, if you wish, but not knowing the color of the piece - then place that piece in any legal location on the board. Pieces come in yellow, cyan, and magenta, and initially you must play these pieces on the lowest level of the game board. If you can play a piece so that it's entirely supported by other pieces, then you can play on the second level of the board; by doing this, you can create the secondary colors green, orange, and purple - and this is what you'll need to do to win.
A color-blending strategy game. Gameplay takes place on a triangular playing board that has a light behind it so that you can better see the colors created by the game pieces during play.
Description:
On a turn, you draw a playing piece from the bag - feeling for a desired shape, if you wish, but not knowing the color of the piece - then place that piece in any legal location on the board. Pieces come in yellow, cyan, and magenta, and initially you must play these pieces on the lowest level of the game board. If you can play a piece so that it's entirely supported by other pieces, then you can play on the second level of the board; by doing this, you can create the secondary colors green, orange, and purple - and this is what you'll need to do to win.
A color-blending strategy game. Gameplay takes place on a triangular playing board that has a light behind it so that you can better see the colors created by the game pieces during play.
Description:
On a turn, you draw a playing piece from the bag - feeling for a desired shape, if you wish, but not knowing the color of the piece - then place that piece in any legal location on the board. Pieces come in yellow, cyan, and magenta, and initially you must play these pieces on the lowest level of the game board. If you can play a piece so that it's entirely supported by other pieces, then you can play on the second level of the board; by doing this, you can create the secondary colors green, orange, and purple - and this is what you'll need to do to win.
A unique board game inspired by classic video games such as Rogue and Sword of Fargoal. Made up entirely of tiles that represent a dungeon, monsters and the items that could be found within.
Description:
Basic gameplay begins by randomizing the dungeon. Every player chooses their hero from four unique classes. Each class has a unique skill that will aid in the dungeon crawl. Heroes move and reveal more of the dungeon each turn. Monsters are fought easily with a die roll. Spells and items are used to augment the attacks. The game is won by finding the three relics and the exit without losing a single member of the party. Good luck!
A unique board game inspired by classic video games such as Rogue and Sword of Fargoal. Made up entirely of tiles that represent a dungeon, monsters and the items that could be found within.
Description:
Basic gameplay begins by randomizing the dungeon. Every player chooses their hero from four unique classes. Each class has a unique skill that will aid in the dungeon crawl. Heroes move and reveal more of the dungeon each turn. Monsters are fought easily with a die roll. Spells and items are used to augment the attacks. The game is won by finding the three relics and the exit without losing a single member of the party. Good luck!
A unique board game inspired by classic video games such as Rogue and Sword of Fargoal. Made up entirely of tiles that represent a dungeon, monsters and the items that could be found within.
Description:
Basic gameplay begins by randomizing the dungeon. Every player chooses their hero from four unique classes. Each class has a unique skill that will aid in the dungeon crawl. Heroes move and reveal more of the dungeon each turn. Monsters are fought easily with a die roll. Spells and items are used to augment the attacks. The game is won by finding the three relics and the exit without losing a single member of the party. Good luck!
A unique board game inspired by classic video games such as Rogue and Sword of Fargoal. Made up entirely of tiles that represent a dungeon, monsters and the items that could be found within.
Description:
Basic gameplay begins by randomizing the dungeon. Every player chooses their hero from four unique classes. Each class has a unique skill that will aid in the dungeon crawl. Heroes move and reveal more of the dungeon each turn. Monsters are fought easily with a die roll. Spells and items are used to augment the attacks. The game is won by finding the three relics and the exit without losing a single member of the party. Good luck!
A unique board game inspired by classic video games such as Rogue and Sword of Fargoal. Made up entirely of tiles that represent a dungeon, monsters and the items that could be found within.
Description:
Basic gameplay begins by randomizing the dungeon. Every player chooses their hero from four unique classes. Each class has a unique skill that will aid in the dungeon crawl. Heroes move and reveal more of the dungeon each turn. Monsters are fought easily with a die roll. Spells and items are used to augment the attacks. The game is won by finding the three relics and the exit without losing a single member of the party. Good luck!
A unique board game inspired by classic video games such as Rogue and Sword of Fargoal. Made up entirely of tiles that represent a dungeon, monsters and the items that could be found within.
Description:
Basic gameplay begins by randomizing the dungeon. Every player chooses their hero from four unique classes. Each class has a unique skill that will aid in the dungeon crawl. Heroes move and reveal more of the dungeon each turn. Monsters are fought easily with a die roll. Spells and items are used to augment the attacks. The game is won by finding the three relics and the exit without losing a single member of the party. Good luck!
Grow a beautiful garden of tiles on which flowers bloom down connecting vines. Well chosen tile placement is the key to success in this evolving puzzle of a game.
Description:
Players race to be the first to play all their flowers first in this cascade of color and fun. The twist? When growing the garden, helping others bloom can be really good for the active player - even secure the immediate win! Well chosen tile placement is the key to success in this evolving puzzle of a game that will grow on you.