Nobody puts princess in a tower! Join us in this adorably fun, social, and magical spell card game for all ages, sizes and genders.
Description:
Dark forces have trapped a group of princesses into cursed towers. But luckily these are no ordinary princesses and you are no ordinary player. Take matters into your own hands and harness the simple and sweet words into special spell combinations to set yourself free.
Nobody puts princess in a tower! Join us in this adorably fun, social, and magical spell card game for all ages, sizes and genders.
Description:
Dark forces have trapped a group of princesses into cursed towers. But luckily these are no ordinary princesses and you are no ordinary player. Take matters into your own hands and harness the simple and sweet words into special spell combinations to set yourself free.
What happens in the tower stays in the tower! Discover wild new spell powers in this innuendo-filled, standalone version of the original game coop bluffing game.
Description:
Time to get ready, it's about to get naughty! Dark forces have trapped a group of princesses into cursed towers. But luckily these are no ordinary princesses and you are no ordinary player. Take matters into your own hands and harness the simple and sweet words into special spell combinations to set yourself free. So. Many. Naughty. Word. Spell. Combinations!
What happens in the tower stays in the tower! Discover wild new spell powers in this innuendo-filled, standalone version of the original game coop bluffing game.
Description:
Time to get ready, it's about to get naughty! Dark forces have trapped a group of princesses into cursed towers. But luckily these are no ordinary princesses and you are no ordinary player. Take matters into your own hands and harness the simple and sweet words into special spell combinations to set yourself free. So. Many. Naughty. Word. Spell. Combinations!
Grow a beautiful garden of tiles on which flowers bloom down connecting vines. Well chosen tile placement is the key to success in this evolving puzzle of a game.
Description:
Players race to be the first to play all their flowers first in this cascade of color and fun. The twist? When growing the garden, helping others bloom can be really good for the active player - even secure the immediate win! Well chosen tile placement is the key to success in this evolving puzzle of a game that will grow on you.
Grow a beautiful garden of tiles on which flowers bloom down connecting vines. Well chosen tile placement is the key to success in this evolving puzzle of a game.
Description:
Players race to be the first to play all their flowers first in this cascade of color and fun. The twist? When growing the garden, helping others bloom can be really good for the active player - even secure the immediate win! Well chosen tile placement is the key to success in this evolving puzzle of a game that will grow on you.
The world is coming to an end! Players are the most powerful leaders in the world. Build and be on a starship that escapes a dying world - or betray everyone to ensure your own survival.
Description:
Its not the 11th hour, its the final hour. Is there time? How many seats will be open? Who gets a seat? Will the ship even get completed? During the Action Phase, players take one action in turn order to produce or steal either Resource or Influence tokens. Resource tokens are used to build the escape ship. The bigger the ship, the more players can escape to victory at the end of the game. Influence tokens determine who boards the ship first at the end of the game. Each civilization is better at one of the standard actions. After 15 minutes, play stops. Time to board the starship. Who gets in first? The players with the most Influence board the ship first. Once full, the ship launches and the remaining players are left behind to die. Beware! Resources can also be used to nuke a player, completely eliminating them from the game, so watch the other players Resource token stockpiles!
The world is coming to an end! Players are the most powerful leaders in the world. Build and be on a starship that escapes a dying world - or betray everyone to ensure your own survival.
Description:
Its not the 11th hour, its the final hour. Is there time? How many seats will be open? Who gets a seat? Will the ship even get completed? During the Action Phase, players take one action in turn order to produce or steal either Resource or Influence tokens. Resource tokens are used to build the escape ship. The bigger the ship, the more players can escape to victory at the end of the game. Influence tokens determine who boards the ship first at the end of the game. Each civilization is better at one of the standard actions. After 15 minutes, play stops. Time to board the starship. Who gets in first? The players with the most Influence board the ship first. Once full, the ship launches and the remaining players are left behind to die. Beware! Resources can also be used to nuke a player, completely eliminating them from the game, so watch the other players Resource token stockpiles!