A unique multiplayer free-for-all format featuring symbiote mechanics.
Description:
Separation Anxiety is a 4 player narrative scenario in which each player build a squad and attempts to secure the most symbiote containment cannisters. However many of the cannisters are damaged and their symbiotes are loose, looking for new hosts. Each symbiote brings with it new powers for its host, but beware - symbiotes have no time for weakness and will abandon their host if they show signs of weakness
A unique multiplayer free-for-all format featuring symbiote mechanics.
Description:
Separation Anxiety is a 4 player narrative scenario in which each player build a squad and attempts to secure the most symbiote containment cannisters. However many of the cannisters are damaged and their symbiotes are loose, looking for new hosts. Each symbiote brings with it new powers for its host, but beware - symbiotes have no time for weakness and will abandon their host if they show signs of weakness
A unique multiplayer free-for-all format featuring symbiote mechanics.
Description:
Separation Anxiety is a 4 player narrative scenario in which each player build a squad and attempts to secure the most symbiote containment cannisters. However many of the cannisters are damaged and their symbiotes are loose, looking for new hosts. Each symbiote brings with it new powers for its host, but beware - symbiotes have no time for weakness and will abandon their host if they show signs of weakness
Marvel: Crisis Protocol Ultimate Encounter - Dormammu, Dark Intruder
Summary:
Stop Dormammu breaking into Earth's dimension! Close 4 dark portals to seal him away, using unique spells & abilities in this rule-bending experience.
Description:
Dormammu is attempting to gain enough presence to break through into Earth’s dimension. The Crisis Team players, meanwhile, need to close 4 dark dimension portals on the tabletop to seal Dormammu inside the Dark Dimension. Players and Dormammu have access to special spells and abilities not found in normal Marvel: Crisis Protocol games, making for a fun and engaging experience that bends the normal rules of Marvel: Crisis Protocol.
Marvel: Crisis Protocol Ultimate Encounter - Dormammu, Dark Intruder
Summary:
Stop Dormammu breaking into Earth's dimension! Close 4 dark portals to seal him away, using unique spells & abilities in this rule-bending experience.
Description:
Dormammu is attempting to gain enough presence to break through into Earth’s dimension. The Crisis Team players, meanwhile, need to close 4 dark dimension portals on the tabletop to seal Dormammu inside the Dark Dimension. Players and Dormammu have access to special spells and abilities not found in normal Marvel: Crisis Protocol games, making for a fun and engaging experience that bends the normal rules of Marvel: Crisis Protocol.
Subdue the Unstoppable Colossus before he destroys the city! Empowered by the Crimson Gem of Cyttorak, use Xavier's Cerebro Towers to slow him down - but he only gets stronger!
Description:
The Crisis Team must do the impossible: subdue the Unstoppabel Colossus before his rampage reduces the city to rubble! After touching the Crimson Gem of Cyttorak, the gentle Piotr Rasputin has gained Juggernaut's immense powers. This, combined with his remarkable mutant abilities, has made Colossus one of the most dangerous Avatars of Cyttorak to ever exist. Unable to withstand the destructive urges brought on by the gem's influence, Colossus cuts a swath of destruction through the city. Professor Xavier has deployed a network of Cerebro Towers that can contain the Unstoppable Colossus for a short time in the hope that the Crisis Team can subdue him and save the city. However, it will be no easy task. Colossus gains ever-increasing momentum as he continues his path of destruction. The AI Unstoppable Colossus, powered by the helmet of Cyttorak, has one goal: destroy the city.
Subdue the Unstoppable Colossus before he destroys the city! Empowered by the Crimson Gem of Cyttorak, use Xavier's Cerebro Towers to slow him down - but he only gets stronger!
Description:
The Crisis Team must do the impossible: subdue the Unstoppabel Colossus before his rampage reduces the city to rubble! After touching the Crimson Gem of Cyttorak, the gentle Piotr Rasputin has gained Juggernaut's immense powers. This, combined with his remarkable mutant abilities, has made Colossus one of the most dangerous Avatars of Cyttorak to ever exist. Unable to withstand the destructive urges brought on by the gem's influence, Colossus cuts a swath of destruction through the city. Professor Xavier has deployed a network of Cerebro Towers that can contain the Unstoppable Colossus for a short time in the hope that the Crisis Team can subdue him and save the city. However, it will be no easy task. Colossus gains ever-increasing momentum as he continues his path of destruction. The AI Unstoppable Colossus, powered by the helmet of Cyttorak, has one goal: destroy the city.