Take flight in the brand new edition of Jonathan Tweet's freeform roleplaying game, playing as unique, unorthodox characters in the weirdest city in the world - the Edge.
Description:
When you visit the underbelly of the Broken Wings district, it was just supposed to be a nice easy job/evening in/social call of a dubious nature, but now the building has been placed under quarantine, the State is marshaling its forces outside, and the windows are suspiciously bulletproof. Also - what was that noise?
Take flight in the brand new edition of Jonathan Tweet's freeform roleplaying game, playing as unique, unorthodox characters in the weirdest city in the world - the Edge.
Description:
When you visit the underbelly of the Broken Wings district, it was just supposed to be a nice easy job/evening in/social call of a dubious nature, but now the building has been placed under quarantine, the State is marshaling its forces outside, and the windows are suspiciously bulletproof. Also - what was that noise?
Take flight in the brand new edition of Jonathan Tweet's freeform roleplaying game, playing as unique, unorthodox characters in the weirdest city in the world - the Edge.
Description:
When you visit the underbelly of the Broken Wings district, it was just supposed to be a nice easy job/evening in/social call of a dubious nature, but now the building has been placed under quarantine, the State is marshaling its forces outside, and the windows are suspiciously bulletproof. Also - what was that noise?
Take flight in the brand new edition of Jonathan Tweet's freeform roleplaying game, playing as unique, unorthodox characters in the weirdest city in the world - the Edge.
Description:
When you visit the underbelly of the Broken Wings district, it was just supposed to be a nice easy job/evening in/social call of a dubious nature, but now the building has been placed under quarantine, the State is marshaling its forces outside, and the windows are suspiciously bulletproof. Also - what was that noise?
Take flight in the brand new edition of Jonathan Tweet's freeform roleplaying game, playing as unique, unorthodox characters in the weirdest city in the world - the Edge.
Description:
When you visit the underbelly of the Broken Wings district, it was just supposed to be a nice easy job/evening in/social call of a dubious nature, but now the building has been placed under quarantine, the State is marshaling its forces outside, and the windows are suspiciously bulletproof. Also - what was that noise?
Take flight in the brand new edition of Jonathan Tweet's freeform roleplaying game, playing as unique, unorthodox characters in the weirdest city in the world - the Edge.
Description:
When you visit the underbelly of the Broken Wings district, it was just supposed to be a nice easy job/evening in/social call of a dubious nature, but now the building has been placed under quarantine, the State is marshaling its forces outside, and the windows are suspiciously bulletproof. Also - what was that noise?
Your deck is a coven of witches that you lead against foes both mortal and not on a desperate quest for freedom.
Description:
Those who would have freedom must fight for it. Unique deck-building rules allow you to recruit and hone your forces even as your enemy reveals itself. Your fellow players are your allies; teamwork is the key, but resources are limited, so every choice must be made with care. And time is the ultimate constraint; as the moon wanes, your power weakens and the crushing weight of tyranny grows. Can you throw off the British yoke before it's too late?
Your deck is a coven of witches that you lead against foes both mortal and not on a desperate quest for freedom.
Description:
Those who would have freedom must fight for it. Unique deck-building rules allow you to recruit and hone your forces even as your enemy reveals itself. Your fellow players are your allies; teamwork is the key, but resources are limited, so every choice must be made with care. And time is the ultimate constraint; as the moon wanes, your power weakens and the crushing weight of tyranny grows. Can you throw off the British yoke before it's too late?
Your deck is a coven of witches that you lead against foes both mortal and not on a desperate quest for freedom.
Description:
Those who would have freedom must fight for it. Unique deck-building rules allow you to recruit and hone your forces even as your enemy reveals itself. Your fellow players are your allies; teamwork is the key, but resources are limited, so every choice must be made with care. And time is the ultimate constraint; as the moon wanes, your power weakens and the crushing weight of tyranny grows. Can you throw off the British yoke before it's too late?
Come visit with the Atlas Games staff to discuss Mythic Europe, revisit the fifth edition, find out what's up with Magic Shoe, & tell us what you think.