Competing in two teams, the Shadow against the Free Peoples, each player use a different card deck representing the strengths and weaknesses of the different factions involved in the war for the ring.
Description:
The Free Peoples desperately try to destroy the One Ring, while at the same time defending their homelands from the encroaching hordes of Sauron and his allies. The Shadow players must strike quickly and decisively, before the Ring-bearers can complete their quest; or try to slowly corrupt Frodo, burdening him with wounds, toil, and the sorrow for the loss of his Companions. During the game, players take turns playing cards representing the characters, armies, items, and events of the War of the Ring. Each card they play will affect the journey of the Fellowship as it progresses on its Path; or be used to defend or conquer the strongholds of Middle-earth, as they fight to control the new Battleground cards activated each round. An expansion of WotR – The Card Game that adds a new type of card, the Story card that portrays the conditions of Middle-Earth. *Note, experienced players only*
Competing in two teams, the Shadow against the Free Peoples, each player use a different card deck representing the strengths and weaknesses of the different factions involved in the war for the ring.
Description:
The Free Peoples desperately try to destroy the One Ring, while at the same time defending their homelands from the encroaching hordes of Sauron and his allies. The Shadow players must strike quickly and decisively, before the Ring-bearers can complete their quest; or try to slowly corrupt Frodo, burdening him with wounds, toil, and the sorrow for the loss of his Companions. During the game, players take turns playing cards representing the characters, armies, items, and events of the War of the Ring. Each card they play will affect the journey of the Fellowship as it progresses on its Path; or be used to defend or conquer the strongholds of Middle-earth, as they fight to control the new Battleground cards activated each round. An expansion of WotR – The Card Game that adds a new type of card, the Story card that portrays the conditions of Middle-Earth. *Note, experienced players only*
Join us in this tile-laying war game set during the last year of World War II, when the Normandy landings paved the way to the occupation of Berlin and the resulting defeat of the German army.
Description:
Using simple rules the game recreates the troubled collaboration between the Russian, British, and American Allies in the final phase of the war. The German army is near collapse, but inside its laboratories scientists and technicians are designing new and terrible weapons, the “WunderWaffen,” in the hope of turning the tide of a hopeless situation. During the game, the Allied players must carefully balance the urgency to rapidly advance toward Berlin with the need to limit the Germans’ scientific research, while trying to help one another. The German player will have to move forward on the Research Track, trying at the same time to put up a desperate fight against the Allies’ advance to delay the inevitable defeat for as long as possible. Germans may also win, though losing Berlin, thanks to a scoring system that rewards the results of forces on the field.
Join us in this tile-laying war game set during the last year of World War II, when the Normandy landings paved the way to the occupation of Berlin and the resulting defeat of the German army.
Description:
Using simple rules the game recreates the troubled collaboration between the Russian, British, and American Allies in the final phase of the war. The German army is near collapse, but inside its laboratories scientists and technicians are designing new and terrible weapons, the “WunderWaffen,” in the hope of turning the tide of a hopeless situation. During the game, the Allied players must carefully balance the urgency to rapidly advance toward Berlin with the need to limit the Germans’ scientific research, while trying to help one another. The German player will have to move forward on the Research Track, trying at the same time to put up a desperate fight against the Allies’ advance to delay the inevitable defeat for as long as possible. Germans may also win, though losing Berlin, thanks to a scoring system that rewards the results of forces on the field.
Join us in this tile-laying war game set during the last year of World War II, when the Normandy landings paved the way to the occupation of Berlin and the resulting defeat of the German army.
Description:
Using simple rules the game recreates the troubled collaboration between the Russian, British, and American Allies in the final phase of the war. The German army is near collapse, but inside its laboratories scientists and technicians are designing new and terrible weapons, the “WunderWaffen,” in the hope of turning the tide of a hopeless situation. During the game, the Allied players must carefully balance the urgency to rapidly advance toward Berlin with the need to limit the Germans’ scientific research, while trying to help one another. The German player will have to move forward on the Research Track, trying at the same time to put up a desperate fight against the Allies’ advance to delay the inevitable defeat for as long as possible. Germans may also win, though losing Berlin, thanks to a scoring system that rewards the results of forces on the field.