When a recreational community is entirely abandoned under mysterious circumstances, agents from Delta Green & its Canadian counterpart join forces to discover what foe threatens the hinterlands.
Description:
When a recreational community on the Lake of the Woods is found entirely abandoned under mysterious circumstances, the agents from Delta Green and its Canadian counterpart M-EPIC join forces to discover if an ancient and terrible foe has reared it's ugly head yet again, or if some new horror is threatening to bring madness and destruction to the hinterlands of North America.
The Allies are about to land on the beaches of Normandy, but you won't be there. Your Talent commando team is going behind the lines. Your mission: Capture Erwin Rommel.
The Allies are about to land on the beaches of Normandy, but you won't be there. Your Talent commando team is going behind the lines. Your mission: Capture Erwin Rommel.
Members of the Kerberos Club protect Queen Victoria's England from all supernatural & other worldly threats. There is, after all, every good reason for the club's motto: "MALUM NECESSARIUM."
Description:
When a strange visitor wielding alien technology causes a riot in the streets of London before kidnapping several leading scientists and thinkers, it is up to the Club to find and stop him. When their pursuit leads them to a mysterious portal, they find the universe is far stranger than even they knew...
The Live Well Institute is a private medical facility catering to the extremely wealthy. You must go undercover to retrieve an agent conducting an unsanctioned investigation there.
The Live Well Institute is a private medical facility catering to the extremely wealthy. You must go undercover to retrieve an agent conducting an unsanctioned investigation there.
Preview the upcoming campaign book, No Soul Left Behind, in this exciting one shot. Can the characters save their school with some altruistic supervillainy? Come find out!
Description:
The staff and students of the Brighter Futures Academy charter school were recently attacked in a disastrous act of supervillainous terrorism. Spared when all their spandexed attackers mysteriously exploded, the characters discovered that they had inherited the demons and superpowers once wielded by their renowned evil-doers. Why they were attacked and what this possession means for their lives remains to be seen, but they might never have a chance to find out. The damage done to the campus in the attack was massive; the school is going to be shut down within the week unless someone makes a enormous cash donation. If these characters ever want to figure out what happened to them, it's time for a crash-course in supervillainy! This is the second adventure in the campaign book No Soul Left Behind. The GM is the author of the book: Caleb Stokes.
A group of commuters in a New York subway find themselves stranded after robots start attacking the subway station. Fleeing into the tunnels, they stumble across the base of a masked crime boss.
Description:
This scenario was run using new playtest rules for running origin story adventures, when unlikely heroes answer the call to action and gain superpowers to fight evil (or villains gain superpowers for fun and profit, whatever floats your boat.)