Fabulous gems & glittering gold can be found, but you must be careful that your goblins don't blow themselves up in their eagerness to collect the loot!
Description:
Fabulous gems and glittering gold can be found, but you must be careful that your goblins don’t blow themselves up in their eagerness to collect the loot! All players start each round at the same time and play simultaneously – there are no turns! Players draw mining tiles from the pool and place them into caves face down. The round ends when all goblins pawns have been placed or all of the mining tiles have been drawn. Play then proceeds with scoring the locations. The player with the most coins at the end of the game wins!
Build guilds of fantasy classes to recruit more adventurers to your guilds while drawing them away from your opponent's guild. Assemble your adventurers & prepare for glory.
Description:
In Guildhall: Fantasy, 2-4 players compete to collect guildhalls of fantasy themed classes into the guildhall. As players collect more of a specific guildhall, the effects on those cards grow more powerful, allowing players to collect more classes into their guildhall or pull those class cards away from their opponent. Once a guildhall has been completed, it may be traded for victory points and the first player to 20 points wins.
Build guilds of fantasy classes to recruit more adventurers to your guilds while drawing them away from your opponent's guild. Assemble your adventurers & prepare for glory.
Description:
In Guildhall: Fantasy, 2-4 players compete to collect guildhalls of fantasy themed classes into the guildhall. As players collect more of a specific guildhall, the effects on those cards grow more powerful, allowing players to collect more classes into their guildhall or pull those class cards away from their opponent. Once a guildhall has been completed, it may be traded for victory points and the first player to 20 points wins.
Build guilds of fantasy classes to recruit more adventurers to your guilds while drawing them away from your opponent's guild. Assemble your adventurers & prepare for glory.
Description:
In Guildhall: Fantasy, 2-4 players compete to collect guildhalls of fantasy themed classes into the guildhall. As players collect more of a specific guildhall, the effects on those cards grow more powerful, allowing players to collect more classes into their guildhall or pull those class cards away from their opponent. Once a guildhall has been completed, it may be traded for victory points and the first player to 20 points wins.
Build guilds of fantasy classes to recruit more adventurers to your guilds while drawing them away from your opponent's guild. Assemble your adventurers & prepare for glory.
Description:
In Guildhall: Fantasy, 2-4 players compete to collect guildhalls of fantasy themed classes into the guildhall. As players collect more of a specific guildhall, the effects on those cards grow more powerful, allowing players to collect more classes into their guildhall or pull those class cards away from their opponent. Once a guildhall has been completed, it may be traded for victory points and the first player to 20 points wins.
Build guilds of fantasy classes to recruit more adventurers to your guilds while drawing them away from your opponent's guild. Assemble your adventurers & prepare for glory.
Description:
In Guildhall: Fantasy, 2-4 players compete to collect guildhalls of fantasy themed classes into the guildhall. As players collect more of a specific guildhall, the effects on those cards grow more powerful, allowing players to collect more classes into their guildhall or pull those class cards away from their opponent. Once a guildhall has been completed, it may be traded for victory points and the first player to 20 points wins.
Build guilds of fantasy classes to recruit more adventurers to your guilds while drawing them away from your opponent's guild. Assemble your adventurers & prepare for glory.
Description:
In Guildhall: Fantasy, 2-4 players compete to collect guildhalls of fantasy themed classes into the guildhall. As players collect more of a specific guildhall, the effects on those cards grow more powerful, allowing players to collect more classes into their guildhall or pull those class cards away from their opponent. Once a guildhall has been completed, it may be traded for victory points and the first player to 20 points wins.
Build guilds of fantasy classes to recruit more adventurers to your guilds while drawing them away from your opponent's guild. Assemble your adventurers & prepare for glory.
Description:
In Guildhall: Fantasy, 2-4 players compete to collect guildhalls of fantasy themed classes into the guildhall. As players collect more of a specific guildhall, the effects on those cards grow more powerful, allowing players to collect more classes into their guildhall or pull those class cards away from their opponent. Once a guildhall has been completed, it may be traded for victory points and the first player to 20 points wins.
Build guilds of fantasy classes to recruit more adventurers to your guilds while drawing them away from your opponent's guild. Assemble your adventurers & prepare for glory.
Description:
In Guildhall: Fantasy, 2-4 players compete to collect guildhalls of fantasy themed classes into the guildhall. As players collect more of a specific guildhall, the effects on those cards grow more powerful, allowing players to collect more classes into their guildhall or pull those class cards away from their opponent. Once a guildhall has been completed, it may be traded for victory points and the first player to 20 points wins.
Build guilds of fantasy classes to recruit more adventurers to your guilds while drawing them away from your opponent's guild. Assemble your adventurers & prepare for glory.
Description:
In Guildhall: Fantasy, 2-4 players compete to collect guildhalls of fantasy themed classes into the guildhall. As players collect more of a specific guildhall, the effects on those cards grow more powerful, allowing players to collect more classes into their guildhall or pull those class cards away from their opponent. Once a guildhall has been completed, it may be traded for victory points and the first player to 20 points wins.