A standalone version of the famous card game for 2 players. You want to collect more than your opponent, but naturally they will try to block your progression by all means.
Description:
A standalone version of the famous card game Saboteur for two players. You want to collect more than your opponent, but naturally they will try to block your progression by all means.
A standalone version of the famous card game for 2 players. You want to collect more than your opponent, but naturally they will try to block your progression by all means.
Description:
A standalone version of the famous card game Saboteur for two players. You want to collect more than your opponent, but naturally they will try to block your progression by all means.
In this game, players are divided in two clans; each clan contains loyal dwarves, selfish dwarves, and a saboteur, secretly working for the opposite clan.
Description:
Players have their own pawn, and the dwarves must move over the paths in order to physically reach the four goal cards, one of which contains a sleeping dragon that you don't want to wake, so try to avoid that one, if possible. The (non-dragon) goal cards yield a variable number of points, depending on the displayed, but secret, treasure cards.
In this game, players are divided in two clans; each clan contains loyal dwarves, selfish dwarves, and a saboteur, secretly working for the opposite clan.
Description:
Players have their own pawn, and the dwarves must move over the paths in order to physically reach the four goal cards, one of which contains a sleeping dragon that you don't want to wake, so try to avoid that one, if possible. The (non-dragon) goal cards yield a variable number of points, depending on the displayed, but secret, treasure cards.
In this game, players are divided in two clans; each clan contains loyal dwarves, selfish dwarves, and a saboteur, secretly working for the opposite clan.
Description:
Players have their own pawn, and the dwarves must move over the paths in order to physically reach the four goal cards, one of which contains a sleeping dragon that you don't want to wake, so try to avoid that one, if possible. The (non-dragon) goal cards yield a variable number of points, depending on the displayed, but secret, treasure cards.
Each turn, players simultaneously choose and reveal a card from their hand, then add the cards to rows. The lowest score wins.
Description:
Each turn, players simultaneously choose and reveal a card from their hand, then add the cards to the rows, with cards being placed in ascending order based on their number; specifically, each card is placed in the row that ends with the highest number that's below the card's number. In addition to a number from 1 to 104, each card has a point value. After finishing ten rounds, players tally their score and see whether the game ends because someone has passed a particular point threshold. When this happens, the player with the fewest points wins! Player may also have the opportunity to play the more advanced version, "Take a Number" (X nimmt!), packaged with the original game.
All players play simultaneously to cooperatively crack an encrypted code against time. The goal is to place a set of three equal cards on each square of the game board.
Description:
The game board is constructed like a number field. The goal is to place a set of three equal cards on each square, including # and *. At the beginning, each player starts with three cards. As soon as the hourglass is turned over, gameplay becomes fast-paced.
All players play simultaneously to cooperatively crack an encrypted code against time. The goal is to place a set of three equal cards on each square of the game board.
Description:
The game board is constructed like a number field. The goal is to place a set of three equal cards on each square, including # and *. At the beginning, each player starts with three cards. As soon as the hourglass is turned over, gameplay becomes fast-paced.
All players play simultaneously to cooperatively crack an encrypted code against time. The goal is to place a set of three equal cards on each square of the game board.
Description:
The game board is constructed like a number field. The goal is to place a set of three equal cards on each square, including # and *. At the beginning, each player starts with three cards. As soon as the hourglass is turned over, gameplay becomes fast-paced.
All players play simultaneously to cooperatively crack an encrypted code against time. The goal is to place a set of three equal cards on each square of the game board.
Description:
The game board is constructed like a number field. The goal is to place a set of three equal cards on each square, including # and *. At the beginning, each player starts with three cards. As soon as the hourglass is turned over, gameplay becomes fast-paced.