In this game, players are divided in two clans; each clan contains loyal dwarves, selfish dwarves, and a saboteur, secretly working for the opposite clan.
Description:
Players have their own pawn, and the dwarves must move over the paths in order to physically reach the four goal cards, one of which contains a sleeping dragon that you don't want to wake, so try to avoid that one, if possible. The (non-dragon) goal cards yield a variable number of points, depending on the displayed, but secret, treasure cards.
In this game, players are divided in two clans; each clan contains loyal dwarves, selfish dwarves, and a saboteur, secretly working for the opposite clan.
Description:
Players have their own pawn, and the dwarves must move over the paths in order to physically reach the four goal cards, one of which contains a sleeping dragon that you don't want to wake, so try to avoid that one, if possible. The (non-dragon) goal cards yield a variable number of points, depending on the displayed, but secret, treasure cards.
Each turn, players simultaneously choose and reveal a card from their hand, then add the cards to rows. The lowest score wins.
Description:
Each turn, players simultaneously choose and reveal a card from their hand, then add the cards to the rows, with cards being placed in ascending order based on their number; specifically, each card is placed in the row that ends with the highest number that's below the card's number. In addition to a number from 1 to 104, each card has a point value. After finishing ten rounds, players tally their score and see whether the game ends because someone has passed a particular point threshold. When this happens, the player with the fewest points wins! Player may also have the opportunity to play the more advanced version, "Take a Number" (X nimmt!), packaged with the original game.
All players play simultaneously to cooperatively crack an encrypted code against time. The goal is to place a set of three equal cards on each square of the game board.
Description:
The game board is constructed like a number field. The goal is to place a set of three equal cards on each square, including # and *. At the beginning, each player starts with three cards. As soon as the hourglass is turned over, gameplay becomes fast-paced.
All players play simultaneously to cooperatively crack an encrypted code against time. The goal is to place a set of three equal cards on each square of the game board.
Description:
The game board is constructed like a number field. The goal is to place a set of three equal cards on each square, including # and *. At the beginning, each player starts with three cards. As soon as the hourglass is turned over, gameplay becomes fast-paced.
All players play simultaneously to cooperatively crack an encrypted code against time. The goal is to place a set of three equal cards on each square of the game board.
Description:
The game board is constructed like a number field. The goal is to place a set of three equal cards on each square, including # and *. At the beginning, each player starts with three cards. As soon as the hourglass is turned over, gameplay becomes fast-paced.
All players play simultaneously to cooperatively crack an encrypted code against time. The goal is to place a set of three equal cards on each square of the game board.
Description:
The game board is constructed like a number field. The goal is to place a set of three equal cards on each square, including # and *. At the beginning, each player starts with three cards. As soon as the hourglass is turned over, gameplay becomes fast-paced.
All players play simultaneously to cooperatively crack an encrypted code against time. The goal is to place a set of three equal cards on each square of the game board.
Description:
The game board is constructed like a number field. The goal is to place a set of three equal cards on each square, including # and *. At the beginning, each player starts with three cards. As soon as the hourglass is turned over, gameplay becomes fast-paced.
All players play simultaneously to cooperatively crack an encrypted code against time. The goal is to place a set of three equal cards on each square of the game board.
Description:
The game board is constructed like a number field. The goal is to place a set of three equal cards on each square, including # and *. At the beginning, each player starts with three cards. As soon as the hourglass is turned over, gameplay becomes fast-paced.