A co-op game of puzzle-solving strategy and party-throwing insanity. Meet photo opportunity goals without all roommates stressing out!
Description:
As roommates in the house, you and your fellow players move guests by welcoming them and mingling them around the party to meet your photo opportunity goals. Each time you meet a photo opportunity, you take a photo! Photos keep the party going. Each photo moves the party time clock forward, and your goal is to get through the entire party without all roommates stressing out!
A pseudo-psychological co-op card game of memory and conditioning. A fast, engaging game of following the rules and acting like fools! You'll be drooling for more!
Description:
Players are dogs working together during a series of tests (rounds) given to them by famous Dogtors such as Sigmund Fetch, Collie Jung, and Bark F. Skinner! Each round one player is the Dogtor and ensures that the dogs are following the rules. All players start with 3 bones. If they ever make a mistake they lose a bone and if one player is out of bones the game ends immediately. Whenever you are a bad dog, you lose one bone. The Dogtor then resets the total test value to zero and play continues until all dogs are out of test cards. The game end immediately once one dog is out of bones and all players fail. However, players may share bones in between rounds as long as each player has at least one bone but no more than 3 bones. If all players still have bones at the end of your final round, you pass!
A pseudo-psychological co-op card game of memory and conditioning. A fast, engaging game of following the rules and acting like fools! You'll be drooling for more!
Description:
Players are dogs working together during a series of tests (rounds) given to them by famous Dogtors such as Sigmund Fetch, Collie Jung, and Bark F. Skinner! Each round one player is the Dogtor and ensures that the dogs are following the rules. All players start with 3 bones. If they ever make a mistake they lose a bone and if one player is out of bones the game ends immediately. Whenever you are a bad dog, you lose one bone. The Dogtor then resets the total test value to zero and play continues until all dogs are out of test cards. The game end immediately once one dog is out of bones and all players fail. However, players may share bones in between rounds as long as each player has at least one bone but no more than 3 bones. If all players still have bones at the end of your final round, you pass!
A pseudo-psychological co-op card game of memory and conditioning. A fast, engaging game of following the rules and acting like fools! You'll be drooling for more!
Description:
Players are dogs working together during a series of tests (rounds) given to them by famous Dogtors such as Sigmund Fetch, Collie Jung, and Bark F. Skinner! Each round one player is the Dogtor and ensures that the dogs are following the rules. All players start with 3 bones. If they ever make a mistake they lose a bone and if one player is out of bones the game ends immediately. Whenever you are a bad dog, you lose one bone. The Dogtor then resets the total test value to zero and play continues until all dogs are out of test cards. The game end immediately once one dog is out of bones and all players fail. However, players may share bones in between rounds as long as each player has at least one bone but no more than 3 bones. If all players still have bones at the end of your final round, you pass!
A pseudo-psychological co-op card game of memory and conditioning. A fast, engaging game of following the rules and acting like fools! You'll be drooling for more!
Description:
Players are dogs working together during a series of tests (rounds) given to them by famous Dogtors such as Sigmund Fetch, Collie Jung, and Bark F. Skinner! Each round one player is the Dogtor and ensures that the dogs are following the rules. All players start with 3 bones. If they ever make a mistake they lose a bone and if one player is out of bones the game ends immediately. Whenever you are a bad dog, you lose one bone. The Dogtor then resets the total test value to zero and play continues until all dogs are out of test cards. The game end immediately once one dog is out of bones and all players fail. However, players may share bones in between rounds as long as each player has at least one bone but no more than 3 bones. If all players still have bones at the end of your final round, you pass!
A pseudo-psychological co-op card game of memory and conditioning. A fast, engaging game of following the rules and acting like fools! You'll be drooling for more!
Description:
Players are dogs working together during a series of tests (rounds) given to them by famous Dogtors such as Sigmund Fetch, Collie Jung, and Bark F. Skinner! Each round one player is the Dogtor and ensures that the dogs are following the rules. All players start with 3 bones. If they ever make a mistake they lose a bone and if one player is out of bones the game ends immediately. Whenever you are a bad dog, you lose one bone. The Dogtor then resets the total test value to zero and play continues until all dogs are out of test cards. The game end immediately once one dog is out of bones and all players fail. However, players may share bones in between rounds as long as each player has at least one bone but no more than 3 bones. If all players still have bones at the end of your final round, you pass!
A pseudo-psychological co-op card game of memory and conditioning. A fast, engaging game of following the rules and acting like fools! You'll be drooling for more!
Description:
Players are dogs working together during a series of tests (rounds) given to them by famous Dogtors such as Sigmund Fetch, Collie Jung, and Bark F. Skinner! Each round one player is the Dogtor and ensures that the dogs are following the rules. All players start with 3 bones. If they ever make a mistake they lose a bone and if one player is out of bones the game ends immediately. Whenever you are a bad dog, you lose one bone. The Dogtor then resets the total test value to zero and play continues until all dogs are out of test cards. The game end immediately once one dog is out of bones and all players fail. However, players may share bones in between rounds as long as each player has at least one bone but no more than 3 bones. If all players still have bones at the end of your final round, you pass!
A pseudo-psychological co-op card game of memory and conditioning. A fast, engaging game of following the rules and acting like fools! You'll be drooling for more!
Description:
Players are dogs working together during a series of tests (rounds) given to them by famous Dogtors such as Sigmund Fetch, Collie Jung, and Bark F. Skinner! Each round one player is the Dogtor and ensures that the dogs are following the rules. All players start with 3 bones. If they ever make a mistake they lose a bone and if one player is out of bones the game ends immediately. Whenever you are a bad dog, you lose one bone. The Dogtor then resets the total test value to zero and play continues until all dogs are out of test cards. The game end immediately once one dog is out of bones and all players fail. However, players may share bones in between rounds as long as each player has at least one bone but no more than 3 bones. If all players still have bones at the end of your final round, you pass!
A pseudo-scientific card game of strategic uncertainty. Players run experiments, form hypotheses, and try to one-up each other. A fast, fun game of bluffing, deduction, and cute cat pictures!
Description:
Players take on the role of a Cat Physicist such as Albert Felinestein, Sally Prride, or Neil deGrasse Tabby! Using their special ability to help prove their hypothesis, or at least debunk someone else's, each cat physicist tries to determine the minimum number of alive cats, dead cats, or empty boxes across all the boxes in Schrodinger's lab. A fast, fun game of bluffing, deduction, and cute cat pictures!
A pseudo-scientific card game of strategic uncertainty. Players run experiments, form hypotheses, and try to one-up each other. A fast, fun game of bluffing, deduction, and cute cat pictures!
Description:
Players take on the role of a Cat Physicist such as Albert Felinestein, Sally Prride, or Neil deGrasse Tabby! Using their special ability to help prove their hypothesis, or at least debunk someone else's, each cat physicist tries to determine the minimum number of alive cats, dead cats, or empty boxes across all the boxes in Schrodinger's lab. A fast, fun game of bluffing, deduction, and cute cat pictures!