1/2400 WWII naval: a small US force is sent to intercept a german convoy carrying heavy water -arriving too late they decide to attack the ships in port. Knowing that there are shore batteries makes this more difficult ,but what else is in port ?
1/600 ACW Naval - It's 1863 ,off the carolina coast and the confederates have put together a fleet(?)to break the blockade and head to the bahamas with the cotton harvest . Can you break thru the Union fleet with your hodge podge of vessels (Iron and wood) or will the Union prevail and drive you back ? Can the Union win this year ?
1/144th WWII air- A RAF photo recon. plane with escorts meets and engages a German bomber with escorts . A confused dogfight is the result. Can you become an ace? re-enter the game if you are shot down . rules modified to include altitude changes ,collisions and moves like a split 'S'.
Pirates, Empire, Townsfolk and Skeletons vie for control of a quiet coastal village. Use of skirmish rules from earlier editions with some modifications to accommodate waterborne, siege and skirmish actions.
Pirates, Empire, Townsfolk and Skeletons vie for control of a quiet coastal village. Use of skirmish rules from earlier editions with some modifications to accommodate waterborne, siege and skirmish actions.
Pirates, Empire, Townsfolk and Skeletons vie for control of a quiet coastal village. Use of skirmish rules from earlier editions with some modifications to accommodate waterborne, siege and skirmish actions.
15mm American revolution: It's late 1779 and the war is still in the balance . Can you as the Crown forces carry the day or will your opponent hold the field. These are the new rules by Peter Pig.