The Shuttle Tydirium's Narrative Event: Assault on Grayskull Base - Round 1 of 4
Summary:
Rebels, Scum, & Imperials fight for Grayskull base in 4 thematic, rigorously tested missions. Draft unique pilots, but if they die, they're gone forever! Prizes for participation & top players!
Description:
In this narrative event, the Rebel Alliance defends their hidden base of operations, Grayskull Base, against the might of the Imperial Navy, while unscrupulous scum mercenaries fly for either side so long as the money is good. Players face off in four rounds of rigorously playtested scenarios culminating in a final battle at Grayskull Base itself. To keep the event highly thematic and to shake up the standard metagame, unique pilots and upgrades will be unique across the entire event. Three weeks before the start of the event, a draft will distribute uniques among all players via email. Sign up for all four rounds, or just one or two! Prize support will be provided for the top players after each round, and to all participants after the fourth round of the event, plus bingo! Check our link for the full rules and mission pack.
The Shuttle Tydirium's Narrative Event: Assault on Grayskull Base - Round 2 of 4
Summary:
Rebels, Scum, & Imperials fight for Grayskull base in 4 thematic, rigorously tested missions. Draft unique pilots, but if they die, they're gone forever! Prizes for winning side, top scores & bingo.
Description:
In this narrative event, the Rebel Alliance defends their hidden base of operations, Grayskull Base, against the might of the Imperial Navy. Unscrupulous scum mercenaries fly for either side, so long as the money is good. Players face off in 4 rigorously playtested scenarios, culminating in a final battle at Grayskull Base itself. To keep the event highly thematic and to shake up the standard metagame, unique pilots and upgrades will be unique across the entire event. At the start of the event, a draft will distribute uniques among all players. Unique pilots and upgrades destroyed in battle are lost permanently, but players can draft new unique pilots by leveling up generic pilots. A meal break will split up the day's action. Prize support will be provided for winning team, top-scoring players & for an X-wing themed Bingo! Check our link for the full rules and mission pack.
The Shuttle Tydirium's Narrative Event: Assault on Grayskull Base - Round 3 of 4
Summary:
Rebels, Scum, & Imperials fight for Grayskull base in 4 thematic, rigorously tested missions. Draft unique pilots, but if they die, they're gone forever! Prizes for winning side, top scores & bingo.
Description:
In this narrative event, the Rebel Alliance defends their hidden base of operations, Grayskull Base, against the might of the Imperial Navy. Unscrupulous scum mercenaries fly for either side, so long as the money is good. Players face off in 4 rigorously playtested scenarios, culminating in a final battle at Grayskull Base itself. To keep the event highly thematic and to shake up the standard metagame, unique pilots and upgrades will be unique across the entire event. At the start of the event, a draft will distribute uniques among all players. Unique pilots and upgrades destroyed in battle are lost permanently, but players can draft new unique pilots by leveling up generic pilots. A meal break will split up the day's action. Prize support will be provided for winning team, top-scoring players & for an X-wing themed Bingo! Check our link for the full rules and mission pack.
The Shuttle Tydirium's Narrative Event: Assault on Grayskull Base - Round 4 of 4
Summary:
Rebels, Scum, & Imperials fight for Grayskull base in 4 thematic, rigorously tested missions. Draft unique pilots, but if they die, they're gone forever! Prizes for winning side, top scores & bingo.
Description:
In this narrative event, the Rebel Alliance defends their hidden base of operations, Grayskull Base, against the might of the Imperial Navy. Unscrupulous scum mercenaries fly for either side, so long as the money is good. Players face off in 4 rigorously playtested scenarios, culminating in a final battle at Grayskull Base itself. To keep the event highly thematic and to shake up the standard metagame, unique pilots and upgrades will be unique across the entire event. At the start of the event, a draft will distribute uniques among all players. Unique pilots and upgrades destroyed in battle are lost permanently, but players can draft new unique pilots by leveling up generic pilots. A meal break will split up the day's action. Prize support will be provided for winning team, top-scoring players & for an X-wing themed Bingo! Check our link for the full rules and mission pack.
Infiltration - Combat - Sabotage: Can your Commando team remain stealthy while achieving your objectives? Do you have what it takes to be a WWII Commando while making life miserable for the Germans?
Infiltration - Combat - Sabotage: Can your Commando team remain stealthy while achieving your objectives? Do you have what it takes to be a WWII Commando while making life miserable for the Germans?
Description:
Players will take control of commandos and work cooperatively to accomplish the mission. Commandos will use their 3 action points per turn to move, shoot and/or use various types of equipment. Sometimes it's a good idea to save an action for use during the enemy phase, as you just might need it. Can you avoid being seen when moving into a room with German soldiers and dispatch them quietly? Can you resist the temptation to use a powerful, but noisy weapon, giving your position away? Stealth is the secret to winning this game, as things will get ugly if you set off the alarm! The seemingly never ending flow of German troops will multiply - and they always move towards the visible commandos! Can you be part of a winning team and help "set Europe ablaze"? No prior experience is required, and all game components will be provided.
Infiltration - Combat - Sabotage: Can your Commando team remain stealthy while achieving your objectives? Do you have what it takes to be a WWII Commando while making life miserable for the Germans?
Description:
Players will take control of commandos and work cooperatively to accomplish the mission. Commandos will use their 3 action points per turn to move, shoot and/or use various types of equipment. Sometimes it's a good idea to save an action for use during the enemy phase, as you just might need it. Can you avoid being seen when moving into a room with German soldiers and dispatch them quietly? Can you resist the temptation to use a powerful, but noisy weapon, giving your position away? Stealth is the secret to winning this game, as things will get ugly if you set off the alarm! The seemingly never ending flow of German troops will multiply - and they always move towards the visible commandos! Can you be part of a winning team and help "set Europe ablaze"? No prior experience is required, and all game components will be provided.
1/72nd: The elite remnants of the Armee de l' Air defend the airfields around Paris hoping to stall the German advance. Can you succeed or will the Luftwaffe win again?
1/72nd: A German mission to destroy a Soviet artillery target that will interfere with a naval landing is intercepted by the Soviets. Will the target be eliminated?
1/72nd: 1958. The USAF attempts to rescue a downed spy plane in a "neutral "country. The Soviet client state doesn't appreciate this. Super-Sabres, Voodoos, & F-84s vs Migs.