American Revolution, Land & Naval Strategy 1775-1783
Summary:
American Revolution, Land & Naval Strategy 1775-1783, Sinews of War#3. Examines land & naval strategies on five fronts: Europe, India, East Indies, West Indies, Americas. By Merle Robinson, NSDM staff
Description:
American Revolution, Land & Naval Strategy 1775-1783, Sinews of War#3. Capstone examination of the land and naval strategies of this "American" war including all five fronts of the conflict (Europe, India, East Indies, West Indies, & all of the Americas). Focus is on historical goals, overall capabilities, national factions & their perspectives. Explores the preconceptions/fallacies held by participants that impacted events, factual/counterfactual choices & challenges. Discusses the military campaigns in each theater, lightly delving into battlefield tactics & addresses the impact of sheer luck on the outcomes. Presented by Merle Robinson, retired DoD analyst on the National Security Decision Making Game (NSDMG) staff. NSDMG presentations have been enjoyed by more than 30K attendees since 1990, at GenCon, Origins, DragonCon & other gaming, government & educational venues.
American Revolution, Rebels & Redcoats 1774-1781, Sinews of War#1. Examines levers of power used by Colonials, England, Allies, mercenaries in 1st stage of conflict. Merle Robinson of the NSDM staff.
Description:
American Revolution, Rebels & Redcoats 1774-1781, Sinews of War#1. Examination of the critical levers of power used by Colonials, England, and their Allies and mercenaries through the first stage of the conflict in the colonies. Focus is on the diplomatic, intelligence, military & economics (DIME) of the conflict. Lecture covers how forces were financed, organized, trained, assembled, moved, supplied & commanded. This primarily addresses the land conflict in North America. Presented by Merle Robinson, retired DoD analyst on the National Security Decision Making Game (NSDMG) staff. NSDMG team presentations have been enjoyed by more than 30K attendees since 1990, at GenCon, Origins, DragonCon & other gaming, government & educational venues.
American Revolution, Worldwide War 1781-1783, Sinews of War#2. Examines levers of power used by France, Spain, Indigenous & International actors in 2nd stage of conflict. By Merle Robinson, NSDM staff
Description:
American Revolution, Worldwide War 1781-1783, Sinews of War#2. Examines the critical levers of power used all participants (e.g. France, Spain, Indigenous & International actors) through the 2nd stage of war in the colonies. This is when the colonial revolt became a World-Wide War. Discusses the stance & involvement of other world powers including Russia, Prussia, Austria, Netherlands & Ottomans. Focus is on the diplomatic, intelligence, military, & economics (DIME) of the conflict. Covers how forces were financed, organized, trained, assembled, moved, supplied & commanded. This primarily addresses land conflict in North America. By Merle Robinson, retired DoD analyst on the National Security Decision Making Game (NSDMG) staff. NSDMG presentations have been enjoyed by more than 30K attendees since 1990, at GenCon, Origins, DragonCon & other gaming, government & educational venues.
The 20th Anniversary Edition of Reiner Knizia's classic auction game, with art from Vincent Dutrait, new expansions, and new 2 and 3 player variant rules.
The 20th Anniversary Edition of Reiner Knizia's classic auction game, with art from Vincent Dutrait, new expansions, and new 2 and 3 player variant rules.
The 20th Anniversary Edition of Reiner Knizia's classic auction game, with art from Vincent Dutrait, new expansions, and new 2 and 3 player variant rules.
An "Infernal" Salon—A Fun, Low-Stakes Writing Workshop
Summary:
An interactive gaming and storytelling event with writers and game designers C. S. E. Cooney and Carlos Hernandez.
Description:
Join C. S. E. Cooney and Carlos Hernandez for a special interactive event. Each participant will be given a prompt of one or more cards from the very spooky deck that C. S. E. Cooney, Carlos Hernandez, and artist Rebecca Huston invented for their TTRPG, "Negocios Infernales." Once every writer has their prompt, they'll set a timer for 20 minutes. When the timer dings, the writers who want to will share their infernally-inspired works with all of us! This dymanic team has run Infernal Salons at cons, charity events, and libraries, and without fail, much revelry and fun is had by all. If you're looking for your next story idea or a way to shatter writer's block, have we got a salon for you! Track: GCWS Event.
An Adventure with DM Mike from The Carriage Rest Tales Podcast
Summary:
Join DM Mike from the Carriage Rest Tales D&D Podcast as he runs a family friendly, homebrewed D&D one shot.
Description:
Hey its Mike (he/him) I am the DM for the Carriage Rest Tales Podcast. I would love to play D&D with you. Just roll up a 5e level 4 character. You pick the class, the race and everything in between, I'll bring the adventure. A little bit about me as a DM: Experience is preferred- but what we don't know we will figure out. Rules are guidelines at my table Lets keep it family friendly, there will be no overly gory parts, profanity or sexual situations (If you can't play with in these guidelines I'll have to ask you to leave) Let's keep the roll playing up and the story moving along!