The game that begins when history begins! Be forewarned! This is a game unlike any other game ever invented.
Description:
This is the Advance version of Civilization--the game that begins when history begins! Be forewarned! Civilization is a game unlike any other game ever invented... a game of high-level player interaction with no dice and little risk of any player being eliminated. The object of the game is to gain a level of overall advancement to which cultural, economic, and political factors are important. The winner is the player who maintains the best balance between activities of nomads, farmers, citizens, merchants, and adventurers. Civilization is not a wargame! The game is not won by wars, although some conflicts will occur due to rivalry and land shortage, rather than as a desire to eliminate other players.
The game that begins when history begins! Be forewarned! This is a game unlike any other game ever invented.
Description:
This is the Advance version of Civilization--the game that begins when history begins! Be forewarned! Civilization is a game unlike any other game ever invented... a game of high-level player interaction with no dice and little risk of any player being eliminated. The object of the game is to gain a level of overall advancement to which cultural, economic, and political factors are important. The winner is the player who maintains the best balance between activities of nomads, farmers, citizens, merchants, and adventurers. Civilization is not a wargame! The game is not won by wars, although some conflicts will occur due to rivalry and land shortage, rather than as a desire to eliminate other players.
A dystopian cityscape awaits your leadership as you make strategic choices to construct markets, enhance allegiances, and expand control in this thematic dice worker-placement game.
Advanced Mold Making for Heroic Scale Terrain Pieces
Summary:
Learn how to make a 6-sided (aka 3-D) silicon rubber mold in this hands-on seminar using 2 different mold pours. Take the following Resin or Plaster casting classes to test out your new mold.
Description:
In this hands-on seminar, you will make a six-sided (aka 3-D) silicon rubber mold out of pre-cast miniature terrain pieces, something you make out of the clay provided at the beginning of the class, or another non-licensed object you bring with you.. Techniques will be taught for keying in the molds, proper vent placement, etc. Due to time restrictions, attendees must have attended the "Mold Making Basics for Heroic Scale Terrain Pieces" this year or previous years in order to learn the basic techniques of pouring silicon rubber molds. The mold you make is yours to take home, though you have the opportunity to use it before you leave Gen Con in the Resin or Plaster casting classes taught by the same instructor.
Advanced Mold Making for Heroic Scale Terrain Pieces
Summary:
Learn how to make a 6-sided (aka 3-D) silicon rubber mold in this hands-on seminar using 2 different mold pours. Take the following Resin or Plaster casting classes to test out your new mold.
Description:
In this hands-on seminar, you will make a six-sided (aka 3-D) silicon rubber mold out of pre-cast miniature terrain pieces, something you make out of the clay provided at the beginning of the class, or another non-licensed object you bring with you.. Techniques will be taught for keying in the molds, proper vent placement, etc. Due to time restrictions, attendees must have attended the "Mold Making Basics for Heroic Scale Terrain Pieces" this year or previous years in order to learn the basic techniques of pouring silicon rubber molds. The mold you make is yours to take home, though you have the opportunity to use it before you leave Gen Con in the Resin or Plaster casting classes taught by the same instructor.
This class teaches the ADVANCED jump weave style of woven web within TWO interconnected round frames.
Description:
Dream catchers are one of the most fascinating traditions of Native Americans. The traditional dream catcher was intended to protect the sleeping individual from negative dreams, while letting positive dreams through. The positive dreams would slip through the hole in the center of the dream catcher, and glide down the feathers to the sleeping person below. The negative dreams would get caught up in the web, and expire when the first rays of the sun struck them.
Tuscany awaits your winemaking skill and strategic cunning. You'll plant vines, harvest grapes, age wines, and fill orders to create the greatest winery in Italy! And, play with cool upgraded meeples!