When the kids are away, the toys come out to play - & FIGHT! Wind up your toys, then sit back & watch the destruction in this exciting card game event hosted by a member of the game's design team!
Chicago rang in the New Year of 1986 with a mass killing at an underground heavy metal club on the south side called the Wrecking Bar.
Description:
Chicago rang in the New Year of 1986 with a mass killing at an underground heavy metal club on the south side called the Wrecking Bar. The location was also the site of a violent clash during the early 20th century between union organizers and management agents that left dozens dead. The more recent deaths have stirred the restless ghosts of the older fallen. Now your krewe must locate the killer to prevent similar disturbances and lay the old dead to rest. Run by The Wrecking Crew and The Dead Gamers Society.
King Darth is hungry again. This time Kale? But Darth as a vegetarian? There must be something you don't understand. Can you survive long enough to get him dinner. Previous Wing It play not required.
Description:
King Darth is hungry again. This time it's Kale and you and your team have been tasked with getting him his dinner. Not that you volunteered, but well you don't want to fail after seeing what happened to the last man who disappointed the King. But it is hard to imagine the King as a vegetarian. There must be some other agenda at work. Can you and your companions get to the bottom of the situation in time to get him his dinner? Wing IT is a strongly character influenced campaign where the DM will go where the players want to run. You don't have to have played Wing It I to enjoy the sequel. About equal parts role playing and combat, some minimal fantasy combat experience required. We will be using the pathfinder system, but no experience with pathfinder specifically is required. The game is generally not bawdy, but mature players only please. No children will be allowed to play.
Classic WW1 dog fighting. Players receive a plane to keep as part of the entry. Prizes for whose who rack up the highest number of enemy kills. Shot down? You can take to the skies next turn.
Classic WW1 dog fighting. Players receive a plane to keep as part of the entry. Prizes for whose who rack up the highest number of enemy kills. Shot down? You can take to the skies next turn.
Classic WW1 dog fighting. Players receive a plane to keep as part of the entry. Prizes for whose who rack up the highest number of enemy kills. Shot down? You can take to the skies next turn.
Classic WW2 dog fighting. Players receive a plane to keep as part of the entry. Prizes for whose who rack up the highest number of enemy kills. Shot down? You can take to the skies next turn.
Classic WW2 dog fighting. Players receive a plane to keep as part of the entry. Prizes for whose who rack up the highest number of enemy kills. Shot down? You can take to the skies next turn.
Classic WW2 dog fighting. Players receive a plane to keep as part of the entry. Prizes for whose who rack up the highest number of enemy kills. Shot down? You can take to the skies next turn.
In April 1917, the famed German aces of Jasta 11 patrol the skies over Arras, France. Join us in a free-wheeling brawl in the skies, piloting a beautifully painted miniature World War I aircraft.
Description:
In April 1917, Germany’s ‘Knights of the Air’ patrol the skies over the Arras Front. As these veterans of the famed Jasta 11 rack up an amazing 89 kills, allied leaders desperately try to neutralize these veteran German pilots. Join us in a free-wheeling brawl in the skies, piloting a beautifully painted miniature World War One aircraft.