Anticipation... can you feel it? Your first run, will you make it? An introduction to the world of Shadowrun. Create a Missions legal character - then play.
Outwit. Outplay. Outwolf. Compete during the day for rewards. Scramble during the night to stay alive. Do you have what it takes to stay alive on Werewolf Island, and become the Ultimate Survivor?
Each player is a Marshal of an expanding town in the Old West of the U.S. in the early 1860s. Bluffing and occasionally bending the law a bit are your keys to success.
Description:
Each Marshal wants to develop the most prosperous town, one that President Lincoln himself would be proud to visit. The three principal criteria that allow you to win the game are population growth, charm/attractiveness, and wealth, as measured by gold. Turns are regulated by the visits of Lincoln, who determines, bit-by-bit, the value of the towns relative to those three criteria. These criteria can and do change every round, and you will need to adapt to these changing criteria to win this game!
Each player is a Marshal of an expanding town in the Old West of the U.S. in the early 1860s. Bluffing and occasionally bending the law a bit are your keys to success.
Description:
Each Marshal wants to develop the most prosperous town, one that President Lincoln himself would be proud to visit. The three principal criteria that allow you to win the game are population growth, charm/attractiveness, and wealth, as measured by gold. Turns are regulated by the visits of Lincoln, who determines, bit-by-bit, the value of the towns relative to those three criteria. These criteria can and do change every round, and you will need to adapt to these changing criteria to win this game!
Each player is a Marshal of an expanding town in the Old West of the U.S. in the early 1860s. Bluffing and occasionally bending the law a bit are your keys to success.
Description:
Each Marshal wants to develop the most prosperous town, one that President Lincoln himself would be proud to visit. The three principal criteria that allow you to win the game are population growth, charm/attractiveness, and wealth, as measured by gold. Turns are regulated by the visits of Lincoln, who determines, bit-by-bit, the value of the towns relative to those three criteria. These criteria can and do change every round, and you will need to adapt to these changing criteria to win this game!
Remember when the monsters were real only if you believed in them? Too bad. The monster is real if you don’t believe, and even more if you do. To destroy it, you must know it’s there.
Description:
The Truth, a being unknown, is destroying reality in a worse way than any mage, vampire, werewolf, changeling, promethean, demon, or sin-eater. A powerful supernatural alliance, known as the Accord, fights The Truth while keeping it a secret from their brethren and from the mortal population. The more sentient beings who know the Horror is real, the more real it becomes. As a Cell of new recruits to the Accord, you've spent the past several months rooting out a powerful nest of Servants of the Truth -- some human, some supernatural -- and the time has come to take them out. Can you come together as an Accord against The Truth to save the world for at least one more day? Pre-created characters and cells are available, or you can create your own character before the event; please email us for creation guidelines.
A tour group was visiting the site of Monument City, IN, which was uncovered by the recent drought. Now they have disappeared. Your group of investigators are sent in to find out what happened.
Description:
Monument City, IN, flooded back in 1965 to create the Salamonie Reservoir, was recently uncovered by the summer's drought. A tour group, sponsored by a local TV station, has gone missing and the Huntington County Sheriff's Dept. has been unable to find any trace of them. Was something buried there that should've remained underwater? Your team of famous supernatural investigators is sent to find out. An original adventure by your friends at Bladerunner-Press.
A tour group was visiting the site of Monument City, IN, which was uncovered by the recent drought. Now they have disappeared. Your group of investigators are sent in to find out what happened.
Description:
Monument City, IN, flooded back in 1965 to create the Salamonie Reservoir, was recently uncovered by the summer's drought. A tour group, sponsored by a local TV station, has gone missing and the Huntington County Sheriff's Dept. has been unable to find any trace of them. Was something buried there that should've remained underwater? Your team of famous supernatural investigators is sent to find out. An original adventure by your friends at Bladerunner-Press.