It's survival of the fishest. Bluffing and bidding are the core of this fun and clever game. (And the fish are really cool.) Prizes awarded to 1st, 2nd, 3rd place.
Fist of Dragonstones is an exciting, closed-fist, bidding and bluffing game. Players outwit their opponents by using gold and magic coins to buy control of an ever-changing cast of enchanted character cards. Those characters_x0019_ powers will: help players collect Dragonstones; lend them their magical powers; help foil the strategies of their playing companions; and convert Dragonstones into victory.
Fist of Dragonstones is an exciting, closed-fist, bidding and bluffing game. Players outwit their opponents by using gold and magic coins to buy control of an ever-changing cast of enchanted character cards. Those characters_x0019_ powers will: help players collect Dragonstones; lend them their magical powers; help foil the strategies of their playing companions; and convert Dragonstones into victory.
Fist of Dragonstones is an exciting, closed-fist, bidding and bluffing game. Players outwit their opponents by using gold and magic coins to buy control of an ever-changing cast of enchanted character cards. Those characters_x0019_ powers will: help players collect Dragonstones; lend them their magical powers; help foil the strategies of their playing companions; and convert Dragonstones into victory.
With Lille under siege by Allied forces under Eugene, Marshal Vendome lures Marlborough's covering army away. The vigor of Marlborough's pursuit forces the French to withdraw into defensive positions.
Choices of the past and echoes of the present, the future may make memories to resonate through all time. Deep beneath the waves, a terror sleeps no more. The dread voice returns, corrupting those who draw near it. Will it be released onto Oerth, or will it be put to a final rest? Sequel to Forbidden Choice and Forgotten Echoes. An adventure recommended for characters levels 3-14.
Choices of the past and echoes of the present, the future may make memories to resonate through all time. Deep beneath the waves, a terror sleeps no more. The dread voice returns, corrupting those who draw near it. Will it be released onto Oerth, or will it be put to a final rest? Sequel to Forbidden Choice and Forgotten Echoes. An adventure recommended for characters levels 3-14.
Choices of the past and echoes of the present, the future may make memories to resonate through all time. Deep beneath the waves, a terror sleeps no more. The dread voice returns, corrupting those who draw near it. Will it be released onto Oerth, or will it be put to a final rest? Sequel to Forbidden Choice and Forgotten Echoes. An adventure recommended for characters levels 3-14.
Choices of the past and echoes of the present, the future may make memories to resonate through all time. Deep beneath the waves, a terror sleeps no more. The dread voice returns, corrupting those who draw near it. Will it be released onto Oerth, or will it be put to a final rest? Sequel to Forbidden Choice and Forgotten Echoes. An adventure recommended for characters levels 3-14.