Welcome to Caesar's Roman Olympics. As the feature event the chariot races draw everyone attending the gomes. Will you beat your competitors to the
finish line and, maybe more importantly, will you lake out that rival before you get there? Using new rules written for RMSS this event puts you behind the
reins of a chariot in 0 no-holds-borred race to the end. Semi-finals on Saturday. Sponsor: ICE.
Welcome to Caesar's Roman Olympics. As the feature event the chaiiot races draw everyone attending the games. Will you beat your competitors to the
finish line and, maybe more importantly, will you take out that rival before you get there? Using new rules written for RMSS this event puts you behind the
reins of a chariot in a no-holds-barred race to the end. Semi-finals on Saturday. Sponsor: ICE.
Welcome to Caesar's Romon Olympics. As the feature event the chariot races draw everyone attending the games. Will you beat your competitors to the
finish line ond, maybe more importantly, will you take out thot rival before you get there? Using new rules written for RMSS this event puts you behind the
reins of a chariot in a no-holds-barred race to the end. Semi-finals on Saturday. Sponsor: ICE.
When a country goins its independence, so mony new-found problems need to be solved. How is it to be ruled? Who shall rule it? What alliances should it
make? You decide. A mix of live-action and traditional roleploying for this KORG event. Sponsor: KORG.
When a country gains its independence, so many new-found problems need to be solved. How is it to be ruled? Who shall rule it? What alliances should it
make? You decide. A mix of live-action ond traditional roleploying for this K0RG event. Sponsor: KORG.
When o country gains its independence, so many new-found problems need to be solved. How is it to be ruled? Who shall rule it? What alliances should it
make? You decide. A mix of live-action and traditional roleplaying for this KORG event. Sponsor: KORG.
Are you ready for the ultimate war for control of the Spellfire universe? Your 110-card deck is pitted against others in each three-player round and it takes
10 realms to win. Each three-player game continues until o player wins a single game or the two-hour round has expired. All gomes use the official
Tournament Rules (available ot the TSR homepage www.tsr.com). Sponsor: TSR, Inc.
Are you ready for the ultimate war for control of the Spellfire universe? Your 110-card deck is pitted against others in each three-player round and it takes
10 realms to win. Each three-player game continues until a player wins a single game or the two-hour round has expired. All games use the official
Tournament Rules (available at the TSR homepage www.tsr.com). Sponsor: TSR, Inc.