The Doombringer’s army nears, and the heirs to the throne are missing. You must travel to the Wizard’s Keep and return with the children before it’s too late.
An artifact has been unearthed, and your church has asked you to obtain it. A long and dangerous trip awaits, so be prepared for anything. Heavy emphasis on role-playing.
A mysterious and beautiful Oriental woman requests your aid in reaching her lover in Innsbruck. But attacks by assassins and the meddling of sorcerors indicate that things just aren’t simple.
Regular Marines on a space hulk? The Chapter’s Honor Flag must be recovered at cost of all techs, scouts, Mk6s and Mk7s. Modified rules, mature players only. ALL-DAY PARTICIPATION REQUIRED!
The magical stores of a young coven are dangerously low. A reclusive and mysterious noble may provide the solution. But at what price? Role-playing emphasized.
War is never futile. Powers give to one, take from another and discard the rest. People fight, die, hate, and cry. Reap the fruits of war as you play heroes with a lethal rendezvous.
Time/Dimension travel has been common for 200 years. When space wears thin, and people drop through holes, you are sent to retrieve them. Wave at the rules as we go by.