A group of kids have been left with a teenage babysitter for an afternoon. There will be toys, craft time, snacks, & maybe some existential angst.
Description:
Why do children have imaginary friends? Sometimes imaginary friends are there to help kids work through issues they can’t handle alone. Sometimes a lonely child is looking for company. Sometimes it’s because their real friends have imaginary friends. And sometimes, maybe, they’re just for fun. In Play Date, a group of kids have been left with a teenage babysitter for an afternoon. There will be toys, craft time, pizza, and maybe some existential angst. Play Date is a game about children dealing with difficult issues. It asks how we know what is real, and whether that even matters. Content Warnings: Bullying, alcoholism, death or illness of family members, temper tantrums, existential angst. Written at the Peaky Midwest LARP writing weekend.
It's summer 1985 in Clearfield, DE. School's out, your options are endless. Maybe try & figure out that weird signal interrupting all the best videos on MTV?
Tonight 3 witches face the gallows. Are they lost souls reaping what they have sown or innocent victims of a town gone mad? Will they have to die to appease the mob? Only the night will tell.
Description:
Witchcraft and madness rule the night, evil stalks the righteous and worthy. God-fearing people watch their neighbors for signs of corruption. Numerous witches have been uncovered and brought to trial in Salem. But things have gone too far. The governor's people are arriving tomorrow to put an end to the trials, but tonight 3 last witches face the gallows. Are they lost souls reaping what they have sown, or innocent victims of a town gone mad? Will they have to die to appease the mob? Only the night will tell. Players should be aware this is not a strict historical re-telling, all is not as it seems.
Sacramento, 1849. In the midst of the gold rush, a mayoral election brings out rivalries, & not all of the voters are human!
Description:
It’s 1849 and the gold rush is booming in Sacramento. As the city prepares for the mayoral election, the streets teem with new residents, and not all of them are human. Vampires, werewolves, and even fey compete for territory and control of the mines, railroads, and saloons. When the dust clears, who will claw their way to the top? We use our homebrew FIRE (Fast, Immersive, RP-Heavy, Engaging) system.
Slot Zero B!(@# Fest : A No-Magic, No-Combat, LARP about LARPers When Not LARPing
Summary:
Convention friends meet before the con for the annual B!(@# Fest where they air their LARPing grievances, immediately followed by renewing friendships & catching up on old & new.
Description:
Gen Con Slot Zero B!(@# Fest is a LARP for LARPers about LARPers. It is also about life beyond the LARP in all its complexities, including grudges, friendship, relationships (failed or not), family, diminished capacity, and life altering changes. This game has been described as “darker than you’d think” and “might hit a tad too close to the mark for some”. This game is intended as LARP verite, designed to be a slice of life. This game is very much about emotional drama. There may be some very intense themes within it. Please consider carefully if you think you would enjoy this. Written at the annual Peaky Midwest LARP writing weekend. This event has run at the Intercon N under the name LARPers Anonymous.
The Federation, Klingons, Cardassians, & Romulans are racing to recover 2 Dominion ships from the heart of a dangerous nebula. But why did 2 Dominion ships come to violence in the 1st place?
Description:
Rumors abound of the enigmatic Dominion, a powerful empire from beyond the wormhole, but their reclusive Founders remain hidden for now. Just days ago, two Dominion ships came screaming through the wormhole, guns blazing at each other. Their battle carried them here to the Lumarian system, where delicate trade negotiations were taking place. The embattled ships drifted into the nearby Bremaru Nebula just as the Lumarian space station was crippled in their crossfire. Now, the Federation, Klingons, Cardassians, and Romulans are racing to recover the Dominion ships and discover why two Dominion ships came to violence. Costuming encouraged! Knowledge of Star Trek: DS9 optional. If you know the difference between a Klingon and Vulcan, you know enough to play. Rules and mechanics will be taught. Pregenerated characters available. Visit our facebook page, even if you're using generic tickets.
An Earth Defense Force training mission turns into a lethal deep-space knife fight. Can you take over at the critical moment & save the day?
Description:
Good introduction to "NOWS STARBLAZERS" Scenario puts players in the thick of the fight and illustrates game rules and tactical concepts. Starship combat game based loosely on the Starblazers Anime series. Popular Origins event with its first appearance at Gen Con! GM Paul Meyer
"North Atlantic" style convoy action in the STARBLAZER universe.
Description:
A powerful Comet Empire raiding force, deep behind EDF lines, falls upon a perfect target - an isolated, lightly escorted convoy. Hungry wolves against defenseless sheep - no contest, RIGHT?!?
Starship combat game based loosely on the Starblazers Anime series. Popular Origins event with its first appearance at Gen Con! GM Paul Meyer