The last op gain not just actionable intel, but another contract. Hit your targets, get out, & cash your checks. Somehow you know it won't be that easy.
The team has a chance to stop a radical cell before they unleash terror upon the city. The fact they are the same Chechen mercs that have been a thorn in your side is a bonus.
The team just can't seem to cut a break in this town. A relaxing weekend has turned into a mystery complete with a dead body that nobody on the team can remember being responsible for.
The FBI is still mad over the last op, but they need solid intel on the terror cell. All the clues lead to a war torn nation they can't operate in. You hope the Feds are not cleaning house.
Your team has been hired to destroy a key military target that could help turn the tide of the Libyan civil war. The Fog of War can make things very confusing, more so when your patron makes as this much effort to conceal their true identities.
During a winter survival mission in the Alaskan wild the team happens across a treasure map. Not only will going after it be very dangerous but if you get caught doing any side work you will terminated and blackballed out of the industry, however success will mean early retirement. If you are going to be a bear, be a grizzly.
The situation in Libya has degenerated. A top cable news reporter has gone missing, and her crew has been found killed. The players have dropped their current cushy assignment and are flying in country for a rescue. With no time to gather supplies, and no real actionable intel all the team has to do is rescue an internationally known celebrity with general chaos in the streets. All in a day's work.
TerraCorp has developed a new light weight alloy, and the players have been hired to steal it. However things are not as they seem. Breaking into a high level security compound may prove to be the easiest part of this mission.