A team-based fantasy adventure. The Horde & the Alliance factions must compete to be the 1st to defeat the invincible Overlord or be the last faction standing when it comes to all-out war!
Who's killing the rogue goblin arms dealers in Ratchet? Other goblin merchants upset at increased pirate activity? Untrustworthy or double-crossed pirates? Or stinking humans from Northwatch Hold? There's money to be made for the Horde adventurers who can get to the bottom of this. The GM 100% guarantees* there will be none of the usual cheesy pop-culture references or inside jokes in this WoW adventure (*not to be construed as a guarantee).
Who's killing the rogue goblin arms dealers in Ratchet? Other goblin merchants upset at increased pirate activity? Untrustworthy or double-crossed pirates? Or stinking humans from Northwatch Hold? There's money to be made for the Horde adventurers who can get to the bottom of this. The GM 100% guarantees* there will be none of the usual cheesy pop-culture references or inside jokes in this WoW adventure (*not to be construed as a guarantee).
Deep within Stranglethorn Jungle, Venture Company mine #147 has gone silent. In situations like this the Venture Company calls in a specially trained group known as “The Troubleshooters�. Unfortunately, they are unavailable. So, an unlikely group of misfits has been organized to take their place. Join a hodge-podge collection of guards, mining experts and administrators as they embark on what may very well be their first (and last) adventure.