City of Glass Games presents a multi-splat World of Darkness LARP, featuring the ability to play as Vampires, Werewolves, Mages, or Changeling. Join us as we begin our fourth major Chronicle.
Description:
Within Massachusetts lies supernatural communities, secrets, and conflicts which normal mortal have been unaware of for centuries. The Camarilla once held a death grip over the society of Boston, until being uprooted by the Sabbat in an immense underground operation, which saw a still to this day uneasy truce with the Garou and other shifters. While in Salem, an ages old Cabal of mages has begun reaping the seeds of plans made long ago. Those of the Fae Folk mourn the loss of their beloved, though obtuse, King Meilge who met his end in New Orleans. And as all of these conflicts turn, boil, and move to their conclusions, it all goes monitored, perhaps even manipulated, by the agents of the Technocratic Union.
City of Glass Games presents a multi-splat World of Darkness LARP, featuring the ability to play as Vampires, Werewolves, Mages, or Changeling. Join us as we begin our fourth major Chronicle.
Description:
Within Massachusetts lies supernatural communities, secrets, and conflicts which normal mortal have been unaware of for centuries. The Camarilla once held a death grip over the society of Boston, until being uprooted by the Sabbat in an immense underground operation, which saw a still to this day uneasy truce with the Garou and other shifters. While in Salem, an ages old Cabal of mages has begun reaping the seeds of plans made long ago. Those of the Fae Folk mourn the loss of their beloved, though obtuse, King Meilge who met his end in New Orleans. And as all of these conflicts turn, boil, and move to their conclusions, it all goes monitored, perhaps even manipulated, by the agents of the Technocratic Union.
City of Glass Games presents a multi-splat World of Darkness LARP, featuring the ability to play as Vampires, Werewolves, Mages, or Changeling. Join us as we begin our fourth major Chronicle.
Description:
Within Massachusetts lies supernatural communities, secrets, and conflicts which normal mortal have been unaware of for centuries. The Camarilla once held a death grip over the society of Boston, until being uprooted by the Sabbat in an immense underground operation, which saw a still to this day uneasy truce with the Garou and other shifters. While in Salem, an ages old Cabal of mages has begun reaping the seeds of plans made long ago. Those of the Fae Folk mourn the loss of their beloved, though obtuse, King Meilge who met his end in New Orleans. And as all of these conflicts turn, boil, and move to their conclusions, it all goes monitored, perhaps even manipulated, by the agents of the Technocratic Union.