Full throttle sword-n-sorcery! Create heroes, kick in the dungeon door, and head for the treasure. Foul monsters and wicked traps await. How far will your party make it?
Description:
Brutally fun dungeon romp with WEGS, the Wickedly Errant Game System. Create the ultimate dungeon party, kick in the dungeon door, and head straight for the treasure. Sound too easy? Brimming with dastardly minions and wicked traps, Dingbitt's Dunge O' Doom is randomly generated as you play. How far will your party make it? A great intro to WEGS Old Skool: role play lite, tactics heavy, and wicked, wicked rules.
Full throttle sword-n-sorcery! Create heroes, kick in the dungeon door, and head for the treasure. Foul monsters and wicked traps await. How far will your party make it?
Description:
Brutally fun dungeon romp with WEGS, the Wickedly Errant Game System. Create the ultimate dungeon party, kick in the dungeon door, and head straight for the treasure. Sound too easy? Brimming with dastardly minions and wicked traps, Dingbitt's Dunge O' Doom is randomly generated as you play. How far will your party make it? A great intro to WEGS Old Skool: role play lite, tactics heavy, and wicked, wicked rules.
Full throttle sword-n-sorcery! Create heroes, kick in the dungeon door, and head for the treasure. Foul monsters and wicked traps await. How far will your party make it?
Description:
Brutally fun dungeon romp with WEGS, the Wickedly Errant Game System. Create the ultimate dungeon party, kick in the dungeon door, and head straight for the treasure. Sound too easy? Brimming with dastardly minions and wicked traps, Dingbitt's Dunge O' Doom is randomly generated as you play. How far will your party make it? A great intro to WEGS Old Skool: role play lite, tactics heavy, and wicked, wicked rules.
Full throttle sword-n-sorcery! Create heroes, kick in the dungeon door, and head for the treasure. Foul monsters and wicked traps await. How far will your party make it?
Description:
A rag-tag group of sword-n-sorcery heroes are plunged into the randomly generated dungeon run by Dingbitt, the rabid halfling rouge. His dungeon is chock full of treasure, traps and monsters. It is up to the heroes to decide what it shall be: fabulous trove, worthy opponents or, perhaps, just to find a way out? It is amazing how priorities change when they are no longer on Dungeon Level 1. Brutally fun dungeon romp with WEGS, the Wickedly Errant Game System. Rules taught!
Full throttle sword-n-sorcery! Create heroes, kick in the dungeon door, and head for the treasure. Foul monsters and wicked traps await. How far will your party make it?
Description:
A rag-tag group of sword-n-sorcery heroes are plunged into the randomly generated dungeon run by Dingbitt, the rabid halfling rouge. His dungeon is chock full of treasure, traps and monsters. It is up to the heroes to decide what it shall be: fabulous trove, worthy opponents or, perhaps, just to find a way out? It is amazing how priorities change when they are no longer on Dungeon Level 1. Brutally fun dungeon romp with WEGS, the Wickedly Errant Game System. Rules taught!
Full throttle sword-n-sorcery! Create heroes, kick in the dungeon door, and head for the treasure. Foul monsters and wicked traps await. How far will your party make it?
Description:
A rag-tag group of sword-n-sorcery heroes are plunged into the randomly generated dungeon run by Dingbitt, the rabid halfling rouge. His dungeon is chock full of treasure, traps and monsters. It is up to the heroes to decide what it shall be: fabulous trove, worthy opponents or, perhaps, just to find a way out? It is amazing how priorities change when they are no longer on Dungeon Level 1. Brutally fun dungeon romp with WEGS, the Wickedly Errant Game System. Rules taught!
Want to find out what Dingbitt hides on his deepest dungeon levels? Grab your dice, roll up a character, and lets get this dungeon party started! A wicked dungeon romp.
Description:
You aint done dungeon til you have done the deep levels of Dingbitts Dunge O Doom! And that's just where your sword-n-sorcery heroes will start in this randomly generated dungeon. Once you pass its threshold, the dice determine just how lucky you will be to find your way to the Chamber of Treasures, the Tomb of Doom, or even the way out. Expect casualties along the way (aside from that, it is a great game for beginners). The game starts with character generation and all rules explained. WEGS is role play lite and tactics heavy. Bring your lucky dice... You are gonna need them...
Want to find out what Dingbitt hides on his deepest dungeon levels? Grab your dice, roll up a character, and lets get this dungeon party started! A wicked dungeon romp.
Description:
You aint done dungeon til you have done the deep levels of Dingbitts Dunge O Doom! And that's just where your sword-n-sorcery heroes will start in this randomly generated dungeon. Once you pass its threshold, the dice determine just how lucky you will be to find your way to the Chamber of Treasures, the Tomb of Doom, or even the way out. Expect casualties along the way (aside from that, it is a great game for beginners). The game starts with character generation and all rules explained. WEGS is role play lite and tactics heavy. Bring your lucky dice... You are gonna need them...
Swords. Sorcery. Wizards. Whatever! Get ready for a full-throttle fantasy free-for-all! Role play lite. Tactics heavy. Fun.
Description:
A rag-tag assortment of adventurers are having a real slow night at the Tongue of Dung, a seedy, cut-throaty tavern in the convict-infested village of Ikkspatt. In one dark corner, an Elf Mage sleepily stares over her spellbook, while her pet troll looks hungrily about. And there is a table of furry-footed Gnobbits getting way too loud with their SHIRE THIS and SHIRE THAT nonsense! And why does the village body snatcher keep going out to his cart to count the bodies? Never a dull moment in this joint. A great intro to WEGS, the Wickedly Errant Game System!
Swords. Sorcery. Wizards. Whatever! Get ready for a full-throttle fantasy free-for-all! Role play lite. Tactics heavy. Fun.
Description:
A rag-tag assortment of adventurers are having a real slow night at the Tongue of Dung, a seedy, cut-throaty tavern in the convict-infested village of Ikkspatt. In one dark corner, an Elf Mage sleepily stares over her spellbook, while her pet troll looks hungrily about. And there is a table of furry-footed Gnobbits getting way too loud with their SHIRE THIS and SHIRE THAT nonsense! And why does the village body snatcher keep going out to his cart to count the bodies? Never a dull moment in this joint. A great intro to the Wickedly Errant Game System!