Your group has been tasked with investigating disappearances and determining if it is the work of a malicious Vaesen, or perhaps, something even the all-knowing spirits are unable to stop.
Description:
After receiving a letter pleading for help from a nearby village, your superiors have sent you to investigate the concerning reports that several people have disappeared. While you and your team are skilled in investigating, mediating, and, in the most common scenario, fighting the Vaesen, your superiors seem more nervous than usual. Determined the figure out the truth and restore peace to the countryside, your team sets out to discover what secrets lie buried beneath the surface. What could be so scary about a simple town?
Your group has been tasked with investigating disappearances and determining if it is the work of a malicious Vaesen, or perhaps, something even the all-knowing spirits are unable to stop.
Description:
After receiving a letter pleading for help from a nearby village, your superiors have sent you to investigate the concerning reports that several people have disappeared. While you and your team are skilled in investigating, mediating, and, in the most common scenario, fighting the Vaesen, your superiors seem more nervous than usual. Determined the figure out the truth and restore peace to the countryside, your team sets out to discover what secrets lie buried beneath the surface. What could be so scary about a simple town?
Your group has been tasked with investigating disappearances and determining if it is the work of a malicious Vaesen, or perhaps, something even the all-knowing spirits are unable to stop.
Description:
After receiving a letter pleading for help from a nearby village, your superiors have sent you to investigate the concerning reports that several people have disappeared. While you and your team are skilled in investigating, mediating, and, in the most common scenario, fighting the Vaesen, your superiors seem more nervous than usual. Determined the figure out the truth and restore peace to the countryside, your team sets out to discover what secrets lie buried beneath the surface. What could be so scary about a simple town?
When a decades-old journal and a brittle map are recovered from a wrecked ship in the North Sea, the Society is called to investigate the ill-fated Gresham Expedition of 1832.
Description:
When a decades-old journal and a brittle map are recovered from a wrecked ship in the North Sea, the Society is called to investigate the ill-fated Gresham Expedition of 1832. Your journey will take you through the treacherous "Ghost Belt" and onto the shores of De Solskydas Skärgård, a prehistoric sanctuary where ancient Vaesen have become the apex predators and the air hums with the frequency of a twisted amber relic. The players must navigate a world where 19th-century logic crashes against the raw, untamed power of the De Solskydas Skärgård.