You clock into work as a time agent to find the Allies never dropped nuclear bombs in 1945 Japan. Who changed what in history, and can you put it right without unravelling the space-time continuum?
Description:
The Allies never drop nuclear bombs in 1945 Japan, and your team of time agents clock in to find a very different political landscape from what they might expect. What changed in history, who changed it, and can you set things to rights without unravelling the space-time continuum?
Figure out why the Internet Revolution never happened. In the style of the RPGA's "Classic" pregen adventures, a role-playing and investigation heavy game by Anise K. Strong-Morse.
Description:
Your intrepid group of time-travelers has a new mission - apparently, for some reason, the Internet Revolution never happened in the late 20th century. Your bosses are....concerned. As you try to save the space-time continuum from interference from your twisted enemies, combat thorny ethical choices and witness - or change - key events in world history. (Self-generated chars welcome, pre-gens also available.)
Figure out why the Internet Revolution never happened. In the style of the RPGA's "Classic" pregen adventures, a role-playing and investigation heavy game by Anise K. Strong-Morse.
Description:
Your intrepid group of time-travelers has a new mission - apparently, for some reason, the Internet Revolution never happened in the late 20th century. Your bosses are....concerned. As you try to save the space-time continuum from interference from your twisted enemies, combat thorny ethical choices and witness - or change - key events in world history. (Self-generated chars welcome, pre-gens also available.)