The war with The Jackals is over & now is the time to rebuild before Winter hits. A map-based collaborative story game covering a year in the life of a small village.
A game about mapmaking & world building. In it you describe a community that has just experienced an apocalypse & you frame the struggles of the year that follows.
Description:
In The Quiet Year you define the struggles of a post-apocalyptic community, and attempt to build something good within their quiet year. Every decision and every action is set against a backdrop of dwindling time and rising concern.
The game is played using a deck of cards – each of the 52 cards corresponds to a week during the quiet year. Each card triggers certain events – bringing bad news, good omens, project delays and sudden changes in luck. At the end of the quiet year, the Frost Shepherds will come, ending the game.